Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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My Friend Bubba

by TijmenTio - Compo Entry

A game about having fun with your friend Bubba.

----- Controls -----

Arrow keys, Space + Z + X

Xbox Controller:
Analog stick, A + X + B

----- HELP -----
if you get an error on start-up about vertex shader compilation blabla
download install this DirectX version:

Downloads and Links




torcado says ...
Dec 12, 2016 @ 7:59am

This is super awesome. I reaallly love the visual effects and style in general. oh man.
The gameplay is a little confusing, which really adds to that wonder/exploration feel. Really interesting entry!

kirilllosev says ...
Dec 12, 2016 @ 11:19am

the game is really enjoyable. it was fun to play with this guy who supports all of your ideas.

caranha says ...
Dec 12, 2016 @ 1:44pm

It looks awesome! Unfortunately, wine can't run it :-(

Dec 12, 2016 @ 9:20pm

Really awesome!

aaaleee says ...
Dec 12, 2016 @ 10:36pm

Any chance of an OSX build?

TijmenTio says ...
Dec 12, 2016 @ 10:56pm

@aaaleee no sorry, kinda hard to do with gamemaker :/

Dec 12, 2016 @ 11:34pm

This is super lovely. Me and Bubba had a blast, but I'm exhausted now.

tinyworlds says ...
Dec 12, 2016 @ 11:40pm

Tried to emulate on Linux using Wine, says "Cabinet is not valid". Had the problem with gamemaker games before, maybe it works if you include the required dll's etc.

dalbinblue says ...
Dec 13, 2016 @ 12:14am

Very nice looking game with a lot of interactivity and a very solid engine. The actual gameplay was a bit confusing though. I'm guessing it was a bit of a sandbox, but I didn't really understand how to use half the items in the room (crayons, or how to catch with the ball).

As a note your entry is marked as a compo entry, but I didn't see a link to the source code. As part of the competition, you need to supply a link to the source as part of the rules.

Attrition says ...
Dec 13, 2016 @ 12:21am

This is a very impressive entry, especially the graphics and sound. The elasticity of everything felt really great.

Levin says ...
Dec 13, 2016 @ 12:23am

The game is fun and lovely. makes me want to buy GameMaker and try. Any chance of a HTML5 build?

W.GASABF says ...
Dec 13, 2016 @ 12:32am

Nice job ! I like it.

Tezra says ...
Dec 13, 2016 @ 4:43am

I liked the concept but the music stopped me from trying again after a few plays.

kodmaster says ...
Dec 13, 2016 @ 6:55am

Amazing game and really fun to play, just one question, any chance of we get the source code? I find amazing that 2.5d style sourcery from another world you, rubna and Takorii can make in GMS, but is beyond my level of programming, I would love the see this magic from behind the curtains!

Ty and good work :3

TijmenTio says ...
Dec 13, 2016 @ 11:13am

Sorry will post the source asap!

Kimen says ...
Dec 13, 2016 @ 5:08pm

This game is so so funny. I enjoyed so much playing with Bubba. Good job!

saucygames says ...
Dec 13, 2016 @ 6:35pm

I love your style! This one is too adorable!

dietzribi says ...
Dec 13, 2016 @ 8:00pm

Very cool. Really captures the feeling of having friends over when I was a kid. One of my favorite entries!

ajmalr says ...
Dec 13, 2016 @ 8:09pm

Amazing artstyle, fun to play around in!

commodoreKid says ...
Dec 13, 2016 @ 8:54pm

It's a chill game. I think this could be easily a multiplayer experience with much more content and published on market. I could only get 3 achievements but it was enough to understand the concept. Very good idea.

RttStudio says ...
Dec 14, 2016 @ 1:29am

Really fun game, would totally see a full version of this, with more toys and all.

Sean says ...
Dec 14, 2016 @ 3:55pm

This is a really neat entry! One of the best uses of the theme I've seen yet, and cute to boot!

Unfortunately I found that mechanically, it was kind of annoying to play. The gameplay ideas are all interesting, but the block stacking almost never works, the combat (the nerf battle especially) is really dodgy, and even the crayons can be hard to line up properly with the wall.

The visuals on the other hand are great. The cartoony look and bouncy physics of everything all fit together perfectly!

Btw, I played it with a gamepad, but when I briefly tried playing with the keyboard I found that the player character movement was messed up, and I could only move very slowly. Possibly a bug related to starting the game while a gamepad is connected?

jeroenwimmers says ...
Dec 15, 2016 @ 8:45pm

kawaii !!

MementoGames says ...
Dec 17, 2016 @ 10:04pm

Awesome entry!
Cute art and concept. Great use of the theme too.
And it has a lot o replayability. Solid work.

GFM says ...
Dec 22, 2016 @ 11:24am

Neat game! I was able to find most of the games, but I'm still not sure what to do (if anything) with the table and the sock...

I couldn't figure out the aim of the Nerf gun, so my battle against the slimes went pretty terribly.

I really liked the graphics! It's really cute and fitting the overall atmosphere of the game. And are the player procedurally generated? Theirs bounciness is great!

Alex Rose says ...
Dec 27, 2016 @ 11:03pm

The visual effects were really cool, Tijmen style as usual. I couldn't figure out how to stack the damn blocks.

Why isn't this a sex game tho

Jan 2, 2017 @ 6:30am

Great entry, was such fun just running around the room trying to figure out everything and the little mini games. Liked that you also gave feedback at the end of the day to let the player know what they'd achieved and what they could still try and do.

sP0CkEr2 says ...
Jan 2, 2017 @ 6:30am

super weird, but fun. it was neat to find out new things to do. well done.

Jan 8, 2017 @ 7:13pm

Lovely graphics, very interesting, fun game! I included it in my compilation video series of the Ludum Dare 37 games, if you’d like to take a look. :)

May 4, 2017 @ 11:30pm

I also included this game in an article of my favorites!

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