Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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Back To Your Room

by jramell - Jam Entry

Platformer for PC about you having to go back to your room. I appreciate all feedback! The more you have to say about the game, the better. I'll play your game and return the favor! :)

Downloads and Links




mrhill says ...
Dec 13, 2016 @ 8:55am

Nice, little confusing when the enemies sometimes killed you and most times did not, laughed really hard when on my first playthrough no enemies harmed except the last one :D

wscones says ...
Dec 13, 2016 @ 9:04am

kinda cool that you can push dead enemies around

Dec 13, 2016 @ 6:48pm

love the graphics, quite charming, took me back to my mario days, i died once but then i made it home. Loved the take on the theme really interesting, well done .

Flatgub says ...
Dec 13, 2016 @ 7:25pm

Cute idea! It took me a while to figure out when enemies would kill you and when you would kill them, but once I got it it was okay. I liked using dead enemies is bouncing blocks and ways to push other enemies away! The controls were a little stiff but I got over it.

NoahCagle says ...
Dec 14, 2016 @ 4:15am

It was kinda fucked up that I pushed one enemy off a cliff with his friend's dead body, but this game was absolutely hilarious. And the graphics are amazing!

Megalink says ...
Dec 14, 2016 @ 4:16am

I love the enemy designs :)

Piscythe says ...
Dec 14, 2016 @ 6:12am

I like your use of dead body physics here.

MrEvilGuy says ...
Dec 14, 2016 @ 6:15am

Nice little fun game. Liked the sound effects and cute lizards.

DeqingLi says ...
Dec 14, 2016 @ 6:16am

Nice, I like the humor you put in the game.
But sometimes monsters are stuck and stand still.

quiv says ...
Dec 14, 2016 @ 6:39am

Charming little game :) The sound effects and enemy designs worked for the game very nicely, it was enjoyable to play!

hermetic says ...
Dec 14, 2016 @ 4:11pm

Solid little platformer. Interesting that the bad guys are glasses of beer? Definitely need to work on controller support. Music, sounds, and general atmosphere of the game is pretty on point. Pushing dead enemies around is an interesting mechanic that reminds me of kicking turtle shells with Mario.

Zawdit says ...
Dec 14, 2016 @ 11:42pm

Pushing the dead enemies is fun, good idea! :D

kamranwali says ...
Dec 15, 2016 @ 12:59am

Nice game. The audio and was good. The gameplay was fun too. Keep it up!

Michalidis says ...
Dec 15, 2016 @ 1:20am

Super Swaggrio ! :D

Nice game, I enjoyed playing it a lot and the mechanics (pushing dead bodies to jump higher or to block other enemies) were very nice :)

Keep up the good work :)

phoenix1987 says ...
Dec 15, 2016 @ 12:22pm

Thanks for the advice on my game.

I just played yours and you did a fanstic job, game has a great feel. Has a mario feel to it. I hope you keep going with it

Aaranos says ...
Dec 15, 2016 @ 5:10pm

This is nicely done. Being able to make use of your enemies to get to higher places without needing to reset if you miss a jump is pretty nice. The level was a tad short.

Tater_hater says ...
Dec 16, 2016 @ 12:51am

It was very fun to play, that little dinosaur got me good.. a lot...

Ibispi says ...
Dec 16, 2016 @ 11:27pm

A cute platforming game! I enjoyed it.

Alexbrainbox says ...
Dec 17, 2016 @ 1:12pm

Decent platformer. I had fun using the corpses to push the alive beer cans into the pits :D

BlueTheLemon says ...
Dec 17, 2016 @ 3:30pm

Love the set-up and the ending.
The actual game part is lacking thought.
Love the art anyway, it feels fresh. However, The music really clashes with it.

A shame you didn't use the "Push dead ennemies" mechanic more ! It was really original !

Dec 17, 2016 @ 5:13pm

Nice graphics! I included it in my compilation video series of the Ludum Dare 37 games, if you’d like to take a look. :)

Gipzo says ...
Dec 21, 2016 @ 1:06pm

I think it is the only game, when you can jump on dead enemies on this LD :)
Nice game )

Dec 23, 2016 @ 10:30pm

Cute game. Music is great. Graphics are good, but the style is somewhat inconsistent.

Using dead enemies was new, and was a nice game mechanic.

I got all 300 points. :)

Maffew says ...
Dec 27, 2016 @ 2:57pm

Fun little game, great audio and graphic design

Blobo says ...
Dec 27, 2016 @ 3:41pm

Very well done, The death screen was hilarious. Thank you for the game!

nlbi21 says ...
Dec 28, 2016 @ 2:10am

I really like the graphics, I found the fun very funny :D.

Green Soda says ...
Dec 29, 2016 @ 8:18am

Nice platformer game! :) I like how you added name system :)) The results screen and game over screen was funny XD

nice take on the dead body mechanic interesting idea to be used in games :) Great job!

FisherG says ...
Dec 29, 2016 @ 10:58pm

I like the visuals, but the the jump animation is boring, and static. It seems you worked around the theme more than with it, I'll admit. I'm not sure if its intentional, but the corpses of the enemies can prevent me from jumping over them in tight areas. It needs more improvement on level design, as it felt very "Meh, just place the goal here, the start here, and enemies and occasional increase in altitude here".

ferranduran says ...
Dec 30, 2016 @ 10:11pm

Nice and completed entry, I like the music and graphics style! good job

BlackBulletIV says ...
Dec 31, 2016 @ 5:15am

Very nice pixel art, and decent platforming controls (even if some of the jumps are very hard). Bouncing on a lizard's corpse like a trampoline will never not be funny.

Dec 31, 2016 @ 9:28am

Pretty nice and polished game. Good job. It was fun to play and because of that I managed to finish it! :-) Feedback: When I press 'F' in credits new page is displayed over previous one.

pkenney says ...
Jan 1, 2017 @ 8:21pm

Really nice job for a first LD entry! It's easy to make bad jumping physics when you're new to this stuff, and your jump felt pretty solid. It was maybe a tiny bit floaty but that wasn't a gameplay problem because your air control offered the precision required by the tight jumps your level had. This sort of compatibility between the controls and the challenges is essential and you made it work.

I also appreciated that you gave full attribution to the sources you used so that I can see what was your work, vs the work of others. Nice!

If I try to think of constructive feedback, I would say that the first time I encountered a lizard I got killed because I tried to jump on top of it. I think you could consider having the art imply the gameplay mechanics by putting spikes on him.

Great job for your first time, with the intro screen, the story, the game, and the credits it all felt very complete.

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