Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

Back to Browse Entries


by Maxi and The Gang - Jam Entry

A tale through the years of those who are fallen behind.

- Mouse left click.
- Drag files and eject to continue the day.

Downloads and Links


sorceress says ...
Aug 30, 2016 @ 12:24am

beautiful story :~)

thatsBamboo says ...
Aug 30, 2016 @ 1:15am

Amazing graphics! The little doge and dancing floppy were way too cute. The story had power too and did a good job with "show don't tell". The mechanics of the game could definitely use some changes though. It didn't feel like I was making a difference at all, and after a new medium popped up I sat back and had no interaction. Beautiful as art though!

steph88 says ...
Aug 30, 2016 @ 8:03am

Hi, nice game and congratulations ! old memories :D Simple mechanics that still offered a decent amount of challenge.We're realizing a video with several games of the Ludum Dare #36. We made the same thing at the previous jam.

Can you add your game on ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description. (you can already find several games from the jam there)

Mettra says ...
Aug 30, 2016 @ 8:04am

Whoa... That is definitely the first game I've ever played that made me sympathize with a floppy disk. Wow... Amazing work.

Pierrec says ...
Aug 30, 2016 @ 12:51pm

So cute and so moving!

Ghen says ...
Aug 30, 2016 @ 6:34pm

very sentimental and saddening story telling game

indeed picture the modernization of portable storage

the graphics very nice pixelated style, the mellow chip tune music also complement it very well

control very basic drag and drop

the problem i have is somehow when CD and else appear, it seems the data cut/copy is auto, i've done almost nothign really since the CD appear

Aug 31, 2016 @ 3:38am

@sorceress @Pierrect @Mettra

thanks! late into the dev we tried to make it more story based than "gamey", glad to see the feelings reached you guys <3

@thatsBamboo @ghen

did you know that you can "interrupt" the new medium?

i do think we need some feedback mechanism to make it appear what's your impact that day, are you being overtaken thoroughly, something like that, and it tells you more about the feelings and the story. we don't have enough time for this on the compo but it's something we like to work on.


nice, we will look out for it and add when we have the time!

SbstnC says ...
Sep 1, 2016 @ 5:43pm

Very nice story and very nice way to tell it.

Like some people above, I don't really like the automatic copy of the data. Having the possibility to interrupt the copy, never felt as relevant as the implication of dragging the files myself.

The floppy is soooooo cute ^^

local minimum says ...
Sep 2, 2016 @ 8:10pm

It's poetic somehow that you choose to only build it for Windows even if it should be a piece of cake getting it to run on all platforms since it was made with Unity. It was a unique game, and interesting way of progressing a story. Sometimes it got a bit stressful getting to read the file names when the copy dialogue came on top of everything. The animations were really nice and the nostalgia very real. Great work.

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Many solo participants enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]