Ludum Dare 36 — August 26th-29th, 2016 — Theme: Ancient Technology

Back to Browse Entries

The Tomb

by Jacksendary - Jam Entry

You are a archaeologist trying to find the hidden artifact in the tomb...
Try to find the artifact and get out of there before something comes after you.

With an ancient artifact orb, which seems to be imbued with some sort of essence of the wielder, and the power to reveal the secrets of the ancient tomb, you set out on a randomized adventure of tomb plundering.

Control your character, watch out for monsters and traps in the ancient tomb and find the ancient staff of Anubis and flee while you can.

Move with wasd (or arrow keys)
Use shift for running, (but you will get exhausted - look at your orb).
Use left mouse button to shoot out a navigation orb from your artifact.
ESC (Escape) to exit game.

Please note that the WebGL build have some image/lightning glitches and that mac/linux builds are untested.

Downloads and Links


xesenix says ...
Sep 1, 2016 @ 2:15am

It really is to dark torch would give more light. Also Enemy right on beginning where player tries to learn wtf is going on is rather bad reexperience.

ReboundGames says ...
Sep 1, 2016 @ 3:28am

I spawned on top of some spikes, but other than I don't think I found any bugs. Beat it after a few tries, but I'm not sure if I just got lucky. Art/textures were good, the bricks on the floor are particularly nice. Would be scarier if the lighting fell off all the way (so you couldn't see all the way to end of a hallway). Genuinely creepy. Good job.

Sep 8, 2016 @ 2:26am

I went with the web version, because I don't know what to do with a .7z file. I think it ran correctly, although it was very dark and I never got attacked by anything. I just got lost a lot...

Also I'm not sure if I'm using the exact same torches as you, or they all just look alike. :)

zenmumbler says ...
Sep 12, 2016 @ 4:06pm

WebGL version worked fine for me and I used the age-old method of always tracing the left wall, found a skull wand but then got clobbered by some pharaoh-beast. Not bad, but consider that if 2 of your screenshots are essentially black rectangles then your game is too dark ;)

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Many solo participants enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]