Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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Morpheus Triad

by 11Schotter - Jam Entry

Grab your headphones to get sucked into Morpheus' world ...

In Morpheus Triad you control Morpheus, one of the many gods of music on their way to ascension. Shift between the three music styles Metal, Techno and Classic wisely to navigate along the treacherous heavenly platforms.
Avoid or kill enemies by attacking them with the right music style,
but be careful - a switch between styles cost almost your entire life power!

Check our facebookpage for the latest release!


[ Controls ]

View direction Mouse
Movement WASD
Attack Left Mouse key
Music switches 1, 2, 3
Leave music source Spacebar

[ Gameplay ]

Run along the level and use the music styles to avoid falling down.

1 = blue = Metal = metal surface
2 = red = Classic = wood surface
3 = green = Techno = PCB surface

Fight or avoid aggro of enemies by choosing the music style.
Even afraid enemies will hurt you, don´t use them as a ball.
Maybe just a little.

Metal-hedgehog = fight with classic = is afraid of classic
Classic-tortoise = fight with techno = is afraid of techno
Techno-gecko = fight with metal = is afraid of metal

Remove obstacles with - guess what - music style.


Did a couple of bugfixes like restart and changing tiles.
Now it´s more the game we wanted to create!

v1.0 warning!balancing needed, xtreme hard to beat!
We have plans for special abilities and tons of cool levels,
easily created with Tiled Map Editor and .json import

The game was done by (former) KINGArt Games employees in Bremen, Germany.
All assets were created from scratch.

- Valentin Viehmeier
- Julian Strzoda
- Axel Bockhorn
- Daria Hinz
- Jeanette Vollmer
- Marius Popa
- Caroline Wolke
Special thanks to: Lars, Manu, Thomas, ... !!!

Downloads and Links




Ethan Allwood says ...
Apr 19, 2016 @ 1:03am

Looks like a really cool game but I had lots of errors. First i tried in fullscreen and for some reason only saw the top right corner of the screen. Next I tried windowed mode and it worked. After this i was confused a bit and died quick. When I tried replaying, I immediately got screen saying I won with a score of 300 or something like that with the audio from the level still playing. I really couldn't play it much but I really did like the audio!

Apr 19, 2016 @ 1:23am

It sounded great for the first bit, but after starting and stopping the game several times due to the game-over panel glitching above the game window, I quit trying to play the game. Neat idea, I just think you should improve UI layering code and also and a quick "Retry" button after death that allows players to start again and play. (Skip Audio-Intro) Neat Idea though!!!

Lancelot Gao says ...
Apr 19, 2016 @ 1:31am

Lovely art style!

Apr 19, 2016 @ 1:51am

Nice art!

Khaoz_Fang says ...
Apr 19, 2016 @ 1:53am

The art looks interesting.

Jungle says ...
Apr 19, 2016 @ 2:02am

I like this game, art is very beautiful, fits theme well and have a nice design! Congrats

Ilseroth says ...
Apr 19, 2016 @ 2:04am

Looks nice, but I switched forms and the game kinda locked up, then I died, then when I restarted it auto beat the level for me...

Apr 19, 2016 @ 2:05am

Fantastic game visually and the music is great but the game is quite buggy.

kleinzach says ...
Apr 19, 2016 @ 2:05am

I really liked the audio and the character art! I feel that the game aspects could use some more refinement. I kept feeling, with the music being the way it is, that I should be moving quickly. The realization that I shouldn't based on the level came very abruptly.

Sean says ...
Apr 19, 2016 @ 2:06am

Interesting idea, but I feel like it would have benefited from a more streamlined level design. It was really confusing and I found that I kind of just ran around randomly.

zaywolfe says ...
Apr 19, 2016 @ 2:08am

nice art but I had so many bugs I couldn't get past the first level.

Aaranos says ...
Apr 19, 2016 @ 2:25am

A bit buggy. The audio and graphics are the strongest parts. The game mechanics are not very intuitive but after a few tries you start to piece it together.

The Vall says ...
Apr 19, 2016 @ 2:33am

It would be nice if the web link was actually playable in a browser. The game made good use of the theme and the audio was nice.

Raphael_ says ...
Apr 19, 2016 @ 11:23am

Seems somewhat nice, but the game kind of broke whilst playing. Volvo pls fix

djfariel says ...
Apr 21, 2016 @ 4:25am

Really liked the art. Movement was pretty awkward. Top down view combined with forward motion following the cursor feels really unnatural.

Freank says ...
Apr 21, 2016 @ 2:02pm

Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on ? It's like itch or gjolt.
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description

Folztarg says ...
Apr 21, 2016 @ 10:08pm

I love the art, it's pretty impressive

11Schotter says ...
Apr 24, 2016 @ 6:27pm

Thank you guys!
We did our best to fix those bugs like restart and stuff.
Hope you are able to beat the game now :)!

Greetings, love your games!

geekguy100 says ...
Apr 24, 2016 @ 7:26pm

Very unique use of shapeshifting! Music was awesome.

monetai says ...
Apr 24, 2016 @ 8:26pm

Nice game but control are very hard to handle.

puppetmaster says ...
Apr 24, 2016 @ 8:53pm

Love the voice introduction. Art style is also lovely.
Congrats for you cool entry!

Freank says ...
Apr 25, 2016 @ 10:19am

i'm still waiting it :)

Odyssey says ...
Apr 27, 2016 @ 12:16pm

These graphics were great

Swynfel says ...
Apr 30, 2016 @ 3:14pm

Wow !

I'm really impressed with the music and graphics. I have nothing to say, your art is top quality.

I knew I shouldn't have clicked that button. I knew I shouldn't have clicked it a hundred times...

Two things, once corrected could make the game a lot better :
Make "checkpoints", or do something to show your going the right way. I was often feeling lost, not knowing if I was really going the right way (I was, but I didn't knew).
The "falling". Once you fall, you can still walk, and so you don't really know if you're alive or not. If you can go on a platform quickly enough your saved, but if your not, you "walk" below... It's really strange... I would have liked a clearer death, and not this awkward drop thing.

I also noticed that you could shoot things to kill the innocent music animals. I think it could have been interesting to use that mechanics more, because you can completely do the game without it, and you're never told you can use it.

You could have made more complex levels. Your game works very well, it would have been cool to stretch the limits of the game by having more than just walking almost-straight and switching colour, because your game can obviously do so much more.

Big congratulations to the team !

tomlum says ...
Apr 30, 2016 @ 8:32pm

The wasd controls relative to direction are a bit odd, but the gameplay is really interesting. Also the sound and visuals are gorgeous, especially the transformations (the most important part!)

the31 says ...
May 1, 2016 @ 12:45am

Wow, very fancy graphics and audio. I think the controls were a bit awkward and the game too easy to really get a good feel for it though--I ended up just sprinting to the end, occasionally switching music types. I didn't seem to have any reason to fight anything, and in most of the forms I moved too quickly to really know if I should plan ahead for anything. I like the idea, and I think it's a great use of the theme, but I wish the core gameplay had more to it.

thebrainfuse says ...
May 1, 2016 @ 1:43pm

Found it confusing to play, and switching styles seemed to have little effect... on the other hand, good art and music!

General says ...
May 2, 2016 @ 7:37pm

The audio supports the gameplay greatly!

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