Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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by tower07 - Jam Entry

(Note: If you get a black screen or an error message, refresh the page. Requires OpenGL. Fullscreen recommended. Has brightly colored lights on a dark background.)

A shapeshifting platform game made with Construct 2 for Ludum Dare 35!

Arrow keys move, Z or X shoots. Touch the colored swirls to warp the level. Step on the + tiles to gain health. Press M to mute, and Esc to return to the menu. Tweet me @Tower_Hufham. Thanks for checking it out! <3

Bad Ideas (distressed) Kevin MacLeod (
Licensed under Creative Commons: By Attribution 3.0 License

Downloads and Links




joekinley says ...
Apr 19, 2016 @ 6:43pm

I really liked that experience. Graphics were great, game was fun, mood was awesome.

fatsopanda says ...
Apr 19, 2016 @ 6:45pm

This game was slightly confusing so I just ended up picking up floating tiles and shooting at things. I liked how the levels changed though, but it felt a bit that there was no meaning behind in the game. The music fits well on this one. Overall it's a fun little game.

Mak says ...
Apr 19, 2016 @ 6:47pm

I must say, this is the second game I play this Ludum Dare, but... oh my god, i can't believe I will find I game i like more.

The idea is super interesting and fun, it is very colorfull, has shooting and great music, it has mistery as you don't know what will the next color do and even a level of mastery as you come to learn the zones...

I will be back later, to play some more. Heck I am gonna play again when I finish commenting it.

Palys Plays says ...
Apr 19, 2016 @ 7:00pm

Very innovative and fun to play game! At the begining I didn't know, why I should change colors, but after a while I realized that this is useful. Overal, good work!

TEAM-TIGER says ...
Apr 20, 2016 @ 2:23am

Great idea and has a look to grab the eye as well! Learning the levels really gives the player something to strive for when they can alter it to suit their needs. I felt a bit cheated that I take a hit even when landing on enemies, but perhaps I just need to get better ;)

F4KETHIS says ...
Apr 20, 2016 @ 2:30am

Really cool. I love the color changing mechanic

mahalis says ...
Apr 20, 2016 @ 2:54am

Cool! Took me a few tries to figure out a strategy, but it ended up being a lot of fun. Liked the CRT-y blur effect - livened up the graphics nicely.

nextreality says ...
Apr 20, 2016 @ 7:15pm

I really liked the looks of this game, though the enemies were pretty brutal (I'm not the best at these action platform types) I did enjoy the gameplay, especially using the floating symbols as a goal, because each brought with it a new transformation of the stage, very nice!

rjhelms says ...
Apr 20, 2016 @ 7:34pm

This is a highlight amongst the games I've played so far, for sure! Looks great, nice take on the theme, and a pretty good difficulty progression.

I was a little lost when I first got into the game, but after the first warp and enemy appeared it all made sense.

APantaloni says ...
Apr 20, 2016 @ 7:37pm

Very very nice! The retro aesthetic is spot on and the music, while a bit short and repetitive, is awesome! Controls are good too. I'd love to see this developed more :)

Hyden says ...
Apr 20, 2016 @ 7:39pm

That was great really unique!

KairosXIII says ...
Apr 21, 2016 @ 3:18am

Awesome concept and unique game. Great take on the theme.

djfariel says ...
Apr 22, 2016 @ 2:25am

I really like that music actually lol

Manou says ...
Apr 23, 2016 @ 7:18pm

Very innovative gameplay, fun to play, good art direction and atmosphere, only thing I don't like is the music choice !


sftrabbit says ...
Apr 23, 2016 @ 7:19pm

Nice game! Enjoyed the level warping mechanic. Also, you can't really go wrong with Kevin MacLeod music! Good job.

jonask says ...
Apr 23, 2016 @ 8:19pm

Cool concept

Apr 24, 2016 @ 5:06am

The game plays but I cannot see any of the platforms to move on, only see the player and enemies. Whoops. The screen shots look great and most people seem to enjoy it, so I will assume I had fun playing this. Good work!

dringy says ...
May 4, 2016 @ 9:28pm

This was really fun, well done.

SpringCabal says ...
May 5, 2016 @ 6:28am

Interesting, the level changing was a good idea. I liked the colors although I don't think it changed the gameplay much.
I think the health tile should be more obvious and used a distinct sound. Also, changing the terrain can instantly spawn a spike on you and I don't think that's fair to the player.

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