Ludum Dare 34 — December 11th-14th, 2015 — Theme Tied: Two Button Controls, Growing

NOTE: Because of the Theme tie, we allowed everyone to pick either Theme. Using both was optional. To keep things simple, there will still only be one Theme category. Every category in Ludum Dare voting is an opinion, so you’re welcome to rate them as you see fit. But we encourage you to be fair in your scores to people that chose only one Theme, and not both.

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Space Plant 6000

by RovingSquid - Jam Entry

Space Plant 6000 floats alone in space, trying to catch enough light particles to grow and prosper. But the Space Slugs and Propeller Beasts find his Flowers and Stems a tasty treat! Space Plant's only protection is his Green Mushroom Shields! Can you help Space Plant collect the matching light particles and protect him from Space Monsters?


The Controls are pretty simple, considering the challenge. Left Arrow or A rotates him Counter-Clockwise, Right Arrow or D rotates him Clockwise. Use the flowers to collect matching light particles, use the green mushroom to block enemies (Stems don't count!). If all your flowers die, or a monster hits your Root Ball, you lose!




A big feature of this game is something I've wanted to build into a game for a while, integration. Once you set up the game to connect to your twitch channel, viewers will be able to type commands into chat to spawn monsters or light particles. This adds a whole level of difficulty (or ease, depending on your viewers!) and interaction.

(You may want to post this somewhere on twitch or something....) viewers Can Type The Following Commands In Chat:

To Spawn Particles

To Spawn Enemies

Windows version fully tested, the Mac and Linux version have been put here, but they HAVE NOT BEEN TESTED AT ALL... very likely there are a few issues on those versions....

Downloads and Links




bradur says ...
Dec 14, 2015 @ 10:21pm

I really liked the graphics in this game, feels like something from the early 2000s (I mean that positively!). The ringing sound that is always present gets quite annoying, but otherwise the sound effects are enjoyable and fun. The music, while good, got repetitive quite fast. The gameplay itself is easy to get, but hard to master. The controls are fluid though. It was interesting to see what kinds of different flowers you could get. And the Twitch integration is an interesting feature, one I have never seen before. Good work!

Red_Fan games says ...
Dec 14, 2015 @ 11:12pm

Music was kind of repetitive, graphics where really good, an innovative concept. Was the twitch thing an afterthought, or did you plan that from the start?

smealum says ...
Dec 15, 2015 @ 1:34am

twitch integration is a ton of fun !

nodens says ...
Dec 16, 2015 @ 3:31am

Had a lot of fun playing this through Twitch. Great work :D

OnlySlightly says ...
Dec 16, 2015 @ 3:31am

Loved the twitch integration! You had our whole room screaming at each other for help while our friends just sent splace slugs at us over and over. Really cool idea and tons of fun. Thanks for making this!

Robber says ...
Dec 18, 2015 @ 11:10pm

cool game! my first tactic was to just spin like crazy, but then came the monsters and the shield and i had to adjust my playstyle..I wish controls were a bit less smooth and more direct..very nice entry!

ObsessiveNerd says ...
Dec 19, 2015 @ 4:55am

This is really awesome! Excellent job. I wish I had more of a twitch presence to just have random people play. I'm going to keep this around and try and get some friends together and play this with me via twitch. Anyway, great game!

Taffaz says ...
Dec 19, 2015 @ 10:01pm

Liked the game, fits both themes well.

Xanjos says ...
Dec 20, 2015 @ 9:59pm

Game gets pretty crazy once you grow your first mushroom (and although I didn't get to test the twitch integration, it's probably going to be a bit more insane by my guess) but this was such an addictive entry, it's hard to actually stop (Although to be fair I had to swap the controls around as they kind of reversed to me).

Stending says ...
Dec 30, 2015 @ 11:22pm

Wow! Awesome visuals, mood, concept!
Can't believe you made that in 72h!
I wasn't able to test the twitch feature, but it looks like a great add to the game!

Dec 30, 2015 @ 11:54pm

The sounds were monotonous and annoying after a while, the gameplay was not well balanced as it could take a long time for the color you need to start dropping and by then a monster might be coming. A system for drops that is more dynamic would be needed.

Jan 3, 2016 @ 9:38pm

Interesting game! I included it in my Ludum Dare 34 compilation video series, if you’d like to check it out :)

kardfogu says ...
Jan 4, 2016 @ 7:26pm

Both themes nailed at the same time is a good start.
It gets even better with the consistent and stylish graphic - hits the nostalgy-meters - and the sounds fit well too. One of the sounds is a lil' bit annoying thoe, but not that much.
Keep up the good work!

- Kardfogú

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