Ludum Dare 33 — August 21st-24th, 2015 — Theme: You are the Monster

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by tayl1r - Compo Entry

You have been cursed! Each night you turn into a monster and are shot on sight by police. The only way to lift the curse is to find the cultists that did this to you hiding in the general population, stalk them through the day and kill them at night.

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Downloads and Links




imdigitaljim says ...
Aug 23, 2015 @ 11:08pm

I really like how you did some of the effects! The shadow of your guy when its night time is so neat

terop says ...
Aug 24, 2015 @ 10:40am

nice 3d graphics.

jk5000 says ...
Aug 24, 2015 @ 11:43am

Fun to play and beautiful, what can you expect more, maybe slightly better sound effects.

DesignerNap says ...
Aug 24, 2015 @ 12:56pm

Didnt know how to find which ones were cultists... but I like the idea.

Split82 says ...
Aug 24, 2015 @ 1:52pm

Cool! I would like to control camera vertically too, but otherwise nice game.

TLansdale says ...
Aug 24, 2015 @ 1:59pm

I did it, I murdered all the cultists. That'll show 'em.

tayl1r says ...
Aug 24, 2015 @ 3:09pm

Thanks for the feedback, guys!

Ah, sorry DesignerNap. Cultists make the big cross appear on the HUD when they're close. It's a nice nod to its source material, but not helpfully highlighted in game!

K.Chplr says ...
Aug 24, 2015 @ 6:47pm

The game is enjoyable and the city looks good. Though, I have some pretty big slow downs when killing somebody, it's actually freezing for up to a second (playing the web version on firefox for mac).

ajopart says ...
Aug 25, 2015 @ 6:27pm

Well executed ! Brilliant idea and nice art !

Reyn says ...
Aug 25, 2015 @ 6:56pm

Loved the art. It immediately made me think of strife (1996).

NightShadow0 says ...
Aug 27, 2015 @ 9:20pm

I like the concept, but it becomes a little dull to have to wait until nightfall when you're tailing a cultist, especially because you're unlikely to find multiples during each cycle. Eight is probably a bit too many. Took me a while to figure out how to identify them, too.
Moving around as a monster felt pretty satisfying though, especially that pounce.

Twiebs says ...
Aug 29, 2015 @ 5:22pm

Graphics were really great, nice job. The camera could have been a little better.

LogGiant says ...
Aug 29, 2015 @ 5:28pm

I really enjoyed the monster's pounce and all of the little effects through the game. It seemed like it was pretty easy for me to just run around as a monster and murder all of the cultists in 2-3 nights while dodging the police bullets. It was a fun murder spree though!

chrissou says ...
Aug 29, 2015 @ 5:28pm

Great game, liked the cops and the monster graphics.
The aim is hard to get right, a crosshair or some indicator of where you aim would be useful

Aug 29, 2015 @ 5:31pm

Am I wrong, or is there no consequence to just killing anyone? (I lost a few bystanders while hunting).

tayl1r says ...
Aug 29, 2015 @ 6:11pm

Killing bystanders will create more police the next day. The idea was at the end you'd also get a score based on how many innocents died... but I didn't have time for that.

Aug 29, 2015 @ 10:24pm

Good to know - from a design perspective, makes a lot of sense to add some form of downside to murdering everyone in sight, even if doing that actually fits the theme better :p

Biruts says ...
Aug 31, 2015 @ 3:22pm

Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.

crucknuk says ...
Sep 10, 2015 @ 1:46pm

I felt immersed in the world, nice to explore. Didn't know what really to do until the night came but it was nice, well done :)

MechanicMoon says ...
Sep 10, 2015 @ 2:19pm

I like this entry a lot. The gameplay is solid, the fx sounds and the 3d graphics are gorgeus. Good job!

handkor says ...
Sep 13, 2015 @ 7:15pm

The police hats were a brilliant idea. Good job with this game.

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