August 23rd-26th 2013 :: Theme: 10 Seconds

Ludum Dare 27 — August 23rd-26th, 2013
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Combat Time!!

by Sheepolution - 48 Hour Compo Entry

Play the game in browser!

Combat Time!! is a turn-based-real-time-fighting game where you need to out-think your opponent. Can you predict his movements, and obfuscate your own? Find a friend (no really you need a friend for this game ( I'm serious, 2 player only)) and find out who is the best at the ultimate fighting game!

Will you choose Willhem the Sergeant?
Has years of experience from fighting in the cold blooded. wars. Fighting for the ones he loves, he never gives up. His bullets may not do a lot of damage, but they are as fast as.. bullets!

Or will you choose Alfred the Wise?
His magic spells can be cast all over the place. From studying the art of magic in his room for 50 years, he has gotten old and slow, but oh so powerful!

Or will you choose El Marco the Armless?
Losing his arms in a wrestle accident didn't stop him from what he loved! He's the fastest you'll see and uses his own body to crush you. You can't outrun this big guy. He never lost a single wrestling fight, and is not planning on losing this fight either!

Choose your character, choose your opponent and choose your destiny, in the world of Combat Time!!

F10 for 'The cheat'

Downloads and Links




josefnpat says ...
Aug 26, 2013 @ 10:12am

Interesting concept!

Is player two supposed to look away as player one plays?

Sheep says ...
Aug 26, 2013 @ 10:32am

Haha yeah. It's really silly but it's the only way to make it work :P

Red Mike says ...
Aug 26, 2013 @ 10:43am

Quite interesting. Reminiscent of old turn-based hot-seat 2-player games, where you had to trust the other player to not peek.

Sheep says ...
Aug 26, 2013 @ 11:31am

Yeah, I guess you could say it's the same thing. If you watch you ruin the fun for yourself.

vrld says ...
Aug 26, 2013 @ 1:24pm

Cool concept, and very fun to play. More characters would have been interesting, but the three available are adequate for a 48 hour game (read: I would love to see an extended, post-ld version).

Aug 26, 2013 @ 1:25pm

Looks great but I'm on mac right now.. I'll come back later!

Sheep says ...
Aug 26, 2013 @ 1:33pm

I am planning on learning LAN connection and I think this is the perfect game to practice that on :D

Loerden says ...
Aug 26, 2013 @ 2:18pm


Kwrky says ...
Aug 26, 2013 @ 2:39pm

That is a really innovative and cool idea. This would work really well as asynch multiplayer over the web.

Aug 26, 2013 @ 2:43pm

Love it! Sadly there's nobody here to play with me, but this must be incredibly fun. But even when playing alone - which is completely stupid - I was really enjoying it. Nice music as well.
"Loosing his arms in a wrestle accident didn't stop him from what he loved!" - Oh god. :D

porglezomp says ...
Aug 26, 2013 @ 3:17pm

I can upload a mac version!

porglezomp says ...
Aug 26, 2013 @ 3:18pm

I just had to rename some folders and package it up with LÖVE

Tegu says ...
Aug 26, 2013 @ 3:19pm

Yea, an interesting idea. It would be very nice if you implemented a network multiplayer. It would prevent peeking effectively. :P Currently I've only been able to try it against myself and it's a bit boring (ofc, like all the hot-seat games). Looks nice though. :)

Sheep says ...
Aug 26, 2013 @ 3:23pm

@porgelezomp Thanks! That's really nice of you!

Aug 26, 2013 @ 5:52pm

Interesting idea! And a very fun game :)

srimech says ...
Aug 26, 2013 @ 5:59pm

Just played the Mac version and I really like it. I couldn't figure out how Alfred's attack works though.

Sheep says ...
Aug 26, 2013 @ 6:13pm

The attack appears on the mouse's position. I'll make the controls more sense for a future version.

BlackBulletIV says ...
Aug 26, 2013 @ 9:31pm

Ha ha, well this is amusing. The concept is good, and I like the chiptune music as well.

BlackBulletIV says ...
Aug 26, 2013 @ 9:33pm

Also, I left the game sitting in the instructions for a while and I got the error screen. I downloaded the source and used the command line to run it, if you're wondering.

Sheep says ...
Aug 26, 2013 @ 10:30pm

@BlackBulletIV Yes I'm aware of that, but too lazy + not really allowed to change it. The chiptune music was made with an autotracker so it's not my most proud asset of the game.

bisk8s says ...
Aug 26, 2013 @ 11:01pm

Nice! I liked Evething!

feyleaf says ...
Aug 27, 2013 @ 10:36am

This is a great idea! Took a second to really 'get it' but that's a game I think I have never played before. Also, the graphics and music are cool. Keep up the good work ^_^

ModestArcade says ...
Aug 27, 2013 @ 5:00pm

This is a really neat concept with great music. Much love for the hotseat game!

Delca says ...
Aug 27, 2013 @ 8:29pm

I do not have another player near me, but it looks like fun! The concept in itself seems interesting (I thought about something similar last week : real-time turn-based. I almost brushed it off as being silly at the time). I wonder how it could be extended to other genre ?
The players animations are well done, and I liked the graphics in general.

Oh, and also...
"Losing his arms in a wrestle accident"
"He never lost a single wrestling fight"
Does that mean that his opponent lost more than two arms ? Scary guy...

rfgpfeiffer says ...
Aug 28, 2013 @ 12:33pm

I love the beard animation! Works under Linux too!

Sheep says ...
Aug 28, 2013 @ 10:06pm

@rfgpfeiffer :D

Catmoo says ...
Aug 28, 2013 @ 11:08pm

That's a really interesting concept!

I suppose the only flaw is if your opponent watches what you do for your move. Awesome idea though, it's really quite different :)

Sheep says ...
Aug 28, 2013 @ 11:11pm

@Catmoo The unspoken rule is that he closes his eyes!

SasoriDama says ...
Aug 29, 2013 @ 2:19am

The character variation is very cool and it is nice to seem some multiplayer games.

alts says ...
Aug 29, 2013 @ 5:20am

This is a really interesting idea. I think it might be more effective if there were rounds (say 5 rounds of 10 seconds). It'd give players a chance to adjust to opponent play styles rather than throw something out there and hope for the best. And as someone else mentioned, this would be perfect for async multiplayer. Looking forward to seeing what comes of this.

HD408 says ...
Aug 30, 2013 @ 11:44am

Funny game. Player selection screen was somewhat counter-intuitive, I didn't get that I must press the Lock It (and not even understand the fact that it was a button at all - I thought it was some Tetris-style in-game screen already). Nice music.

Sep 1, 2013 @ 4:11am

Kind of an interesting day, I dont quite understand how it would work in multiplayer XD I featured this game in my video compilation series of Ludum Dare 27 games, if you'd like to check it out :)

klianc09 says ...
Sep 1, 2013 @ 2:03pm

I wish I had someone to play this with...

Sheep says ...
Sep 2, 2013 @ 8:32am

@Klianc09 Yeah, me too. Haha! Haa.. ha.. hmm.. :(

murilo says ...
Sep 3, 2013 @ 12:08am

Well, I guess it's pretty cool as a 2 player game! nice idea!

Crowbeak says ...
Sep 6, 2013 @ 12:48pm

Haha, fantastic. Even if they aren't jumping constantly. Now it just needs netplay or something so that you can play with someone even if you live in the boonies in Japan.

Sheep says ...
Sep 6, 2013 @ 3:37pm

@Crowbeak F10 to cheat! :D

Sep 15, 2013 @ 7:35pm

Interesting idea! I can't wait to try to play it with somebody ("home alone" now...). ;-)

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