April 26th-29th 2013 :: Theme: Minimalism

Ludum Dare 26 — April 26-29th, 2013
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by alwaysinbeta - 48 Hour Compo Entry

Chick is a minimal platformer, inspired by the new born chicks we are looking after over LD weekend.

Source is here: https://github.com/ianmcgregor/games/

Downloads and Links




Apr 29, 2013 @ 12:59pm

Yayy, I love the sound effects!
I'm hoping those poor eggs endlessly falling into the abyss will be okay though :(

alwaysinbeta says ...
Apr 29, 2013 @ 1:09pm

Thanks. The sound effects are real recordings of the baby chicks we were looking after over the weekend :)

Jod says ...
Apr 29, 2013 @ 1:09pm

The first time I met the egg, I gave it some momentum as I jumped over it. It prompyly pushed me into the cliff as I came down. I could imagine the chick going "Not coooool brooooo!"

Little did I know this was just a premonition of things to come. I have laughed and cursed very hard at the cascading eggs down the stairway.

Cool game, made laugh!

terrivellmann says ...
Apr 29, 2013 @ 2:00pm

Cool, it ends when you get to the giant chick, right?

alwaysinbeta says ...
Apr 29, 2013 @ 3:56pm

Yup terrivellmann you should have got a win screen. Might be a bug...

argo15 says ...
Apr 29, 2013 @ 10:23pm

Controls were kinda tough but I thought it was adorable.

ChuiGum says ...
Apr 29, 2013 @ 10:23pm

Like the chick, nice sound effects and physics.

JohnnySix says ...
Apr 29, 2013 @ 10:26pm

Loved the sound effects and the frustrating inertia on landing haha. I was rolling the egg along like a circus act hoping for it to hatch. :(

Apr 29, 2013 @ 10:33pm

For some reason I kept thinking I needed to jump down into the holes. Also the controls were slightly laggy, could be my net connection tho.

Squeka says ...
Apr 30, 2013 @ 1:25pm

I like how simple and how fit with the theme ^^.
Nice sound effects too :D.

miharbi says ...
Apr 30, 2013 @ 2:40pm

Really liked how the eggs were reused as obstacles.

Apr 30, 2013 @ 4:12pm

this was a very fun and adorable game. I liked the physics and how the obstacles were eggs. over all it was a very fun game.

Colapsydo says ...
May 1, 2013 @ 12:47pm

the pew pew sound are quite nice.
I had some trouble with the bouncy reception but I finally help the chick to come back home.

psychomonster says ...
May 1, 2013 @ 9:07pm

I killed so much chickens while playing haha... this must be a good game ;)

hgouveia says ...
May 2, 2013 @ 5:49pm

Slow begining , but fun, i didn't like to much the jumping,maybe if you add some wings animation, has more senses those light gravity jumps :D

GranaDa says ...
May 3, 2013 @ 6:08pm

The falling eggs are damn hard! Nice chirp and graphics. Good job!

May 4, 2013 @ 7:42am

That is one adorable baby bird.

sudorossy says ...
May 5, 2013 @ 10:10pm

Too laggy to play properly, not sure if it was part of the style but made timing jumps basically impossible. I don't exactly have a bad computer either.

alwaysinbeta says ...
May 13, 2013 @ 12:45pm

@sudorossy That is strange to hear. I haven't seen any lag on old or new machines. It is so minimal after all..

galman says ...
May 13, 2013 @ 9:39pm

Nice platformer :) Had fun running on those eggs :P The controls were a bit too laggy

Sylvain.p says ...
May 13, 2013 @ 10:08pm

It will be better with potatoes.

AndyBumpkin says ...
May 13, 2013 @ 10:08pm

Good fun! Loved the level with the big set of steps and all the eggs were coming down. Bit of an :arghh!: moment, but in a good way :)

sP0CkEr2 says ...
May 13, 2013 @ 10:10pm

very nice -- cool that you used real chick recordings -- nice job.

csanyk says ...
May 16, 2013 @ 4:06am

The jumping mechanic was too frustrating. Bouncing + inertia made for a lot of unfair deaths. Audio is a +. Levels could have used a little more variety (I got through the 3rd level). What were the eggs for?

May 20, 2013 @ 9:04pm

Echo everything csanyk says above. Solid effort for 48 hours though. Keep adding to it. primary thing...work on the jump physics and air control. Too slow :) Apart from that, go go go

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