April 26th-29th 2013 :: Theme: Minimalism

Ludum Dare 26 — April 26-29th, 2013
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by Rafael Sales - 48 Hour Compo Entry

You need to evolve your polygon, but this mission won't be easy at all!

I strongly recommend to see the help menu and play with sound. Enjoy!

Downloads and Links




Manuel777 says ...
Apr 29, 2013 @ 11:42am

Its good, but soooooo difficult! couldnt get past the triangle and I kept on rolling back to a line :S

brantkings says ...
Apr 29, 2013 @ 12:31pm

Curti. Principalmente a música! Só ficou meio difícil de ver se vinha triangulo ou traço e por onde, as vezes precisa de um pouco de sorte. Valeu!

Apr 29, 2013 @ 12:34pm

Very innovative gameplay, also, very nice music. Congrats!

ttakamoto says ...
Apr 29, 2013 @ 2:38pm

Really great game. Your strong point was definitely innovation. Very nice music and really hard. Congratz.

rafaelsales says ...
Apr 29, 2013 @ 4:05pm

Thanks dudes! The game is really hard, but after some minutes you realize tricks to evolve your polygon. In fact, the Pentagon level is insane! :)

igrowbeards says ...
Apr 29, 2013 @ 6:04pm

This is an awesome idea and well implemented but sooooooo hard. It totally rocked the theme :) Definitely one of the better entries i've played! The only nitpick i have is that the music, while catchy, didn't seem to fit with the graphics or gameplay to me. Overall it's an outstanding game though - nice work!

Chman says ...
Apr 29, 2013 @ 6:04pm

Hard game, but interesting concept. Cool music too.

BradleySmith says ...
Apr 29, 2013 @ 6:06pm

Neat idea.

apenasisso says ...
Apr 29, 2013 @ 6:09pm

Very fun to play, but a little bit hard. Probably the most challenging entry I played so far. Nice work!

FuzzyWuzzie says ...
Apr 29, 2013 @ 6:17pm

Very unique and fun! Couldn't get past the triangle though :(

LuizHGMonclar says ...
Apr 29, 2013 @ 8:15pm

Really really cool, had fun, could get to Square so far. I'll try to finish it later (is there an end?).

I really like that the game is really freaking hard, and I think you can explore it really well in a Super hexagon-esque kind of way.

I really liked the song, but I don't know if it fits.

Great exploration of theme. Congrats.

tonic says ...
Apr 29, 2013 @ 8:36pm

It's very very hard! Even after reading help and thinking I got it, I couldn't get to better shapes. Interesting & minimalist concept!

Norritt42 says ...
Apr 29, 2013 @ 8:37pm

Good feel I like It a lot but it's hard in a good way. No wtf loses.

Mysterarts says ...
Apr 29, 2013 @ 8:42pm

Well done: completely minimalist, but original and... it works!
Couldn't get past the triangle too :p

iamorim says ...
Apr 29, 2013 @ 8:51pm

Man, this is good! :)
It looks easy but then you realize how hard it is. You have to pay attention all the time. Realy nice!

And thanks for the comment!! :)

Rafael Sales says ...
Apr 29, 2013 @ 8:59pm

Thanks everyone for the comments! I really enjoyed to make this game and maybe I'll keep working on it :)

Galvesmash says ...
Apr 29, 2013 @ 9:13pm

Great idea! But too difficult!

Split82 says ...
Apr 29, 2013 @ 9:58pm

Excelent audio!

AlanBazan says ...
Apr 29, 2013 @ 11:39pm

Very nice/hard game!

Tiago says ...
Apr 30, 2013 @ 2:53am

Nice game and hard game!

santovirus says ...
Apr 30, 2013 @ 2:55am

Great, but hard and I enjoyed, but the music stopped =/

PsenFilip says ...
Apr 30, 2013 @ 5:56am

The music and sounds fit the concept very well. It is rather catchy to keep on toggling to collect/avoid stuff. Challenging game!

FaBrito says ...
Apr 30, 2013 @ 11:24am

Wow, really nice concept! Great game and well fit to the theme!
I guess the level difficulties are scalating really quickly, though. I missed some sort of health to check the progression to switch geometric forms.
Really cool and well ambiented music. Congratulations! 5 star overrall for me! ;)

Rafael Sales says ...
Apr 30, 2013 @ 2:36pm

Thanks dudes!

Foxtacy says ...
Apr 30, 2013 @ 6:29pm

Your idea is great! Congratulations!

SaintHeiser says ...
May 2, 2013 @ 6:48am

Concept is great but game is buggy. Collision detection is inadequate...
Good game, anyway :^)

May 2, 2013 @ 7:14am

Great music. good mechanic. You're right, you better read the instructions :) I found it very hard because the pieces move too fast? Every time I leveled up I lost that level a few times before maintaining it. Made it to square and stopped.

Rafael Sales says ...
May 2, 2013 @ 1:34pm

@SaintHeiser: I agree with you about the collision. It's sth that I'll improve asap.

@GeorgeBroussard: My objective was create a really hard game, but now I know that game needs adjustments in progress to improve the experience.

Qaterknan says ...
May 2, 2013 @ 7:36pm

Interesting concept, a bit hard but fun. Fits the theme perfectly

martijn says ...
May 2, 2013 @ 7:36pm

Great idea, but difficult to get the hang of.

BumpkinRich says ...
May 2, 2013 @ 7:39pm

Wow. This is hard. Enjoyable though. Nice atmosphere created.

Thijsku says ...
May 2, 2013 @ 7:47pm

I love the (simple) concept! Graphics are also very nice. It can be a bit hard, but that's part of the challenge!

Good job :)

Qaterknan says ...
May 2, 2013 @ 7:59pm

Beautiful graphics, innovative, fits the theme, nice audio and even fun. But it was quite difficult ;)

GranaDa says ...
May 2, 2013 @ 8:34pm

Nice game! Really hard to beat. Good job!

M0N0QUARTZ says ...
May 2, 2013 @ 9:13pm

Neat graphics, hard game...
Good Job! :)

May 2, 2013 @ 9:15pm

Very unique experience, excellent design. Would like to see this concept expanded.

Tyro says ...
May 3, 2013 @ 2:10am

This was fun enough as just a line, but the evolving aspect made it even better. I kind of wish you had a healthbar instead of a timer though, so that skilled players could theoretically keep on playing forever. That's just a minor thing though that didn't really subtract from the experience.

Marvelously crafted game right here, folks. Give it a whirl.

fullmontis says ...
May 3, 2013 @ 8:46am

It's actually more fun than it looks! Gameplay is basic but solid.

EggDestroyer says ...
May 3, 2013 @ 1:25pm

The dots hitboxes could be bigger and/or the rotation speed could be faster: it would decrease the difficulty a bit, and the frustration of not being able to catch a figure because you can't turn fast enough, but without reducing the fun. Right now, I was kinda frustrated.

But that's balance and tweaking, almost nitpicking for a 48h entry. Apart from that, that's one of the best entries I've played so far. Especially, I can't believe you managed to create such a catchy and fitting tune in so little time without cutting other things. Your concept is elegant, original and well made, and you used the theme almost magically. Congratulations.

Rafael Sales says ...
May 3, 2013 @ 2:24pm

Thanks dudes! I am really happy with the feedbacks and I am thinking to keep working on it to launch for mobile and web!

shawn42 says ...
May 3, 2013 @ 6:01pm

Very nice. Hard, but very fun.

ashdnazg says ...
May 3, 2013 @ 6:13pm

A very cool concept!

goerp says ...
May 3, 2013 @ 7:43pm

One of the best entries for me so far, just because so many things about it were right:
The jazzy music, the minimal but nice graphics, the originality,
All in all a great package.

netmute says ...
May 3, 2013 @ 7:56pm

Very unique gameplay, nice art style and superb music. Congratulations ;)

wine says ...
May 3, 2013 @ 8:03pm

wow, very simple and fun!
everything is just a theme
Good work!

SonnyBone says ...
May 3, 2013 @ 8:47pm

Full marks for innovation and theme! Great idea that could use some balancing, but you have a really neat concept that I can see becoming very successful with the right additions. Maybe some kind of indicator for what is about to appear... like a brief flash in the area that the object is either going to start or end up. And maybe timing based spawning with the music to get the player into a rhythm of being able to spin the shape and turn on/off the outline for bouncing or capturing. Again, great innovation! Good job!

Rafael Sales says ...
May 3, 2013 @ 8:51pm

Thanks for the feedbacks!!!

Rafael Sales says ...
May 3, 2013 @ 8:57pm

I agree with your comments SonnyBone. Thanks!

Ithildin says ...
May 3, 2013 @ 11:02pm

Brilliant idea! It certainly puts your reflexes to test :D

sudorossy says ...
May 4, 2013 @ 12:56am

Wow. So difficult, but so fun.

Husky says ...
May 4, 2013 @ 3:59am

I got 6 points!!lol.
Simple yet brilliant!
I like the music, it's really awesome!
Good job :p

KEFIR says ...
May 4, 2013 @ 12:11pm

Really hard! I maked a triangle once. But only once. But concept is really interesting!

Yakka says ...
May 4, 2013 @ 12:50pm

I needed time to understand. The game is hard but good :)

Tifu says ...
May 4, 2013 @ 2:19pm

Woah this is tough, I can get to the square, but just barely. Would enjoy playing for longer than the time limit allowed. Good use of the theme. Fun stuff!

Madball says ...
May 4, 2013 @ 2:24pm

The difficulty is insane, it's really hard to kill the right shapes. Got the pentagon, but was loosing it constantly. I liked the simplistic approach.

Flai says ...
May 4, 2013 @ 2:36pm

Pretty hard but still good :)

rodrigomotta says ...
May 4, 2013 @ 2:59pm

Rafael, this is an amazing game. Congrats. Its very addicted. I think you my evolve the concept. Again, congrats bro. Please play and rate my game. ;)

Sylvain.p says ...
May 4, 2013 @ 4:56pm

Great design (destruction effect for example), the level time is a bit long.

Prelucid says ...
May 4, 2013 @ 6:44pm

Interesting game. I thought it was too easy at first. Then it got harder.

May 4, 2013 @ 8:08pm

Nice idea!

Tozy says ...
May 4, 2013 @ 8:51pm

Too difficult, but still beautiful and innovative, it just needs a little tweaking ;D Maybe with a slower speed would be enough.

Floko says ...
May 7, 2013 @ 1:25pm

very nice!

I don't usually look into instructions, so it took me a while to realize that spacebar did anything else (lol)

nice use of the theme and nice mechanics! Its a pretty fun game =]

Husky says ...
May 10, 2013 @ 4:55am

Interesting idea!
I like the music, great work!

May 12, 2013 @ 4:42am

Great use of the theme and while it was challenging, I gotta score you high on innovation because of the concept.

Kitch says ...
May 15, 2013 @ 3:29am

took me to a while to get the hang of it... but once I did, had a blast. it's a real think fast game and i love that. good job!

Komradus says ...
May 18, 2013 @ 7:34am

Very challenging, but fun.

csanyk says ...
May 18, 2013 @ 10:15pm

Great concept! Would have liked to collect fewer shapes to evolve, but it was very fun.

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