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Sandbox Cube (Leap Motion)

Posted by (twitter: @mechabit)
Monday, December 8th, 2014 4:04 pm

Added a bunch more things to poke around with, still no real goal, just poke things and see what happens.


Tried adding mouse support but it wasn’t fun at all so dropped it.

Anyway, hope you enjoy poking cube animals.

Entire Game (Universe) in One Screen (Cube)

Posted by (twitter: @mechabit)
Sunday, December 7th, 2014 8:33 am

Here’s my interpretation, you are some omnipotent being who creates a universe from the big bang in our limited 3 dimensions (a cube).

Everything exists inside the cube, there is nothing beyond it.

Not much to do yet but I hope to add fish and boats and stuff.


Eat Poo and Snails

Posted by (twitter: @mechabit)
Monday, August 25th, 2014 6:24 pm


We wanted to have interplanetary travel in the game but also eating and pooing so we made a game about a space dinosaur that eats and poos.

Activate the gates by increasing the biomass on the planet.

Certain gates require specific plant types to activate so be careful you don’t mess up the eco-system too badly.

There was originally going to be some plot and more AI types but that got cut so we could submit something.

Hope you enjoy fart noises :)

Liverpool Jam

Posted by (twitter: @mechabit)
Thursday, May 15th, 2014 4:25 am
accessibility jam

accessibility jam

We’re hosting a free venue for #AccessibilityJam in Liverpool so drop by and show off what you’ve made.

The office isn’t open on weekends so I’ve booked a room for Friday 30th May.


If you can’t make a weekday we can still meet up over the weekend in some cafe in town.

Click the link for details:


Accessibility Jam

Posted by (twitter: @mechabit)
Sunday, May 11th, 2014 1:21 pm



Accessibility Jam is starting in 2 hours.

Anyone planning on entering? There’s no voting at the end, it’s all about raising awareness of accessibility in games.

We’re planning on hosting a venue for the finale of the 3 week jam in Liverpool. Let me know if anyone’s interested in attending.


MadLab Manchester

Posted by (twitter: @mechabit)
Monday, April 28th, 2014 1:52 am

This is us jamming away at MadLab Manchester.

MadLab Manchester

You can see TinyKeep devs, Digital Tribe Games on the right and Kaiju Panic dev, Mechabit at the projector.

Joe Robins, Unity3D Community Evangelist also attended.

It was only a 1 day venue but it was good getting out and meeting other people and jamming together.


Posted by (twitter: @mechabit)
Monday, April 28th, 2014 1:32 am

We started pretty late so this is what we’ve got so far:



There’s a rampaging robot destroying the city and nothing can stop it!

You play a dog with the power to shrink itself, only you can stop the robot by sneaking in through the vents and destroying it from within. Also you can shoot lasers from your eyes.

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