Libraries and software

Posted by
April 24th, 2014 11:40 am

Entering Ludum dare 29, I am going to use a bunch of libraries to ease the development. The programming language of choice is C++, hence libraries will be in the same langue or C.

I am going to use two small libraries developed by myself:

Where ogli is a small wrapper for OpenGL, providing some convenience, such as better type safety among other things. The mo library is a bit higher level, providing some common data structures for 3D/2D data, along with an implemented OpenGL renderer.

The theme will to a great deal decide what other publicly available libraries will be useful. Though I am listing some that i can think of:

Other software of choice is as follows:

That was allot of stuff. Hopefully I will finish a game to, otherwise I get to learn and get better at all these tools at least!

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