PRIOR – Post-Compo Awesomesauce

Posted by (twitter: @kranggames)
March 29th, 2011 12:51 pm

Also, check out the PRIOR Post Mortem to see how the development of this thingamadoodle.

My entry for Ludum Dare 19 – PRIOR – has gotten some love post-compo, both in development and in release. After another 100+ hours of work (updates, tweaks… BUG FIXES! >_< ) I released it on FlashGameLicense and was sponsored by Armor Games.  Since then, the game has received a ton of plays on portals all over teh interwebz, and I’ve been blown away by the community’s reception to it.

PRIOR's "Box Art"

PRIOR also got nominated for the Canadian Videogame Awards – I didn’t see that coming, but it was a huge honor. Of course, this was after a few hundred hours worth of post-Compo updates, but this was mostly bugfixing and gameplay tuning. The game overall was largely still the same as at the end of the LD48 😉

Overall, I think Ludum Dare 19 was the most productive 48 hours of my life – it’s certainly paid off! Thanks again to the Ludum Dare folks for setting up an excellent Compo :)

Play PRIOR on Armor Games

And feel free to discuss the storyline. As the developer, my absolute favorite part of this game is watching people figure out what the hell is going on! 😉

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5 Responses to “PRIOR – Post-Compo Awesomesauce”

  1. Uhfgood says:

    Got to the “Few” room, where I opened a door into a pit and then it was game over.

    While it was fairly interesting I now feel as though I wasted my time because I didn’t get to explore the rest of the rooms, and I don’t feel like spending all that time again just to pick up a few rooms I missed.

  2. Uhfgood says:

    Good job on the sponsorship though :-)

  3. PoV says:

    Great! Added to the sidebar.

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