Ludum Dare 34
Coming December 11th-14th Weekend

Posts Tagged ‘zombies’

Egg’s Survive

Posted by
Sunday, April 19th, 2015 7:55 pm



Development Team


Trigueiro Neto (Programmer)


Ewerton Roberto (Game Designer)


Weslley Sousa (Artist and Animator)


Fabrício Costa (Sound Designer and Musical Composer)


We decided to participate to create something cool and funny that involved all the team. We started with a chicken launching egg and the idea evolved to a crazy ambient with a cook that uses the  chicken as a weapon in a cathouse full of zombie girls. Then first, we did  the art of the scenary and the draws of the zombies girls and of the cook. Second, the cook and zombies were animated. After we programmed using the art created and  finally we put the sounds.




  • Story:

The history is simple. Mr. Banana is a cook that works in a cathouse doing the tits and pussies cakes. A night, the girls of the cathouse become zombies and alone in the middle of night, he uses the chicken that it was the dinner as weapon against the zombie girls to survive.

  • Aesthetycs:

Cartoon 2D was chosen to represents the comic style of the game in top down view. To draw the art was utilized the Photoshop in the creation of the cook, zombies and objects and in the paint of the scenary. The Illustrator was also utilized to make the layout of the menu and a part of the kitchen.

  •  Mechanics:

The game is a 4-direccion survival game whose the goal is kill the  zombies using the chicken to shoot eggs . For each zombie girl dead the score increases. The cook moves in directional arrows and shoot in Space bar. He has three lifes and lost them every time that the zombies hit him. The problem in beginning  was that there was a point in screen that it permited to kill the zombies without moving and die. That was fixed and  the zombies became very fast and killed the cook easilly.

  • Technology:

We used Constuct 2 because is a tool very fast and easy to develop the game and has everything necessary to creation of the mechanics. This technology is familiar to members and was utilized in other jams. It permits find bugs fast and correct them without much difficult.  In the production of sound was used Sound Forge , Reaper and Fl Studio.










What we’ ve learned: 

We learned that a good team work is essential to have a good idea and after get to develop it in a game.

  • Good: Did a game! And we develop a good relationship among team that can be used in the future to produce more games and participate of more jams.
  • Bad:



Die for princess?

Posted by
Saturday, April 18th, 2015 9:03 pm

I don’t know why cannon is red and why you need to shot humans for killing zombies, but it’s a little fun, doesn’t it?
Zombie survive

Beauty Dungeon – Top down beauty warfare

Posted by
Saturday, April 18th, 2015 2:21 pm

Ever wondered what it would be like to fight slightly zombified girls in an apocalyptic world with weapons straight from the gift shop?

No, me neither

Story Text...

Story Text…

What the game has:

  • 3(+) weapons
  • a big (soon to be finished) map
  • a GUI
  • an one paragraph story
  • a timelapse of the first 10 hours

What i will add in the next 24h:

  • Actually working “ai”
  • more weapons
  • better sounds
  • “shaders” or at least prettier graphics
  • gamepad controls

Tools (all free/personal/trial versions):

  • Unity 5 (C#), GIMP, sfxr
  • Chronolapse, Open Broadcaster Software
  • Windows 8.1 64bit

Playable version will be uploaded to together with source code
Warning: Found some weird bugs in the web-version, that aren’t present in the actual desktop standalone.

Midnight Minigun timelapse WITH FACE IN IT o_0

Posted by (twitter: @jimmypaulin)
Sunday, December 15th, 2013 3:23 pm

Midnight Minigun

15 hours in 1.5 minutes with awesome music by Franklin Webber … hope you like it!





The good: Got in the zone; Straight to final art; Found awesome free music

The bad: Trying to make an urban tileset; Waking at 4am

The ugly: Turning my gorgeous 6 month old daughters giggles into Zombie groans… sorry Martha! ;D

MiniLD 39 Entry

Friday, January 18th, 2013 2:27 pm

My entry for MiniLD 39 has been posted The hindsight for this entry was what would I have done had a school shooting right before LD#25 had not happened and I went with my original idea for that theme instead of a non-violent game.

Zombie Forever level 1 game play

Zombie Forever level 1 game play

CAT in the city (former Mailman) last progress report

Posted by
Sunday, May 1st, 2011 5:05 pm

very goood !!! now I can shoot zombies !! collect kittens and walk in a big city … made the splash screen, the initial crazy dialog with the yellow cat, and now the final touch !! blow up zombies, missing just this final touch hehehe, I hope I can do it in 60 minutes 😛

mailman progress – zombies moving around

Posted by
Saturday, April 30th, 2011 6:00 pm

LD20 mailman progress – zombies moving and sound from Hamilton Lima on Vimeo.

ha ! zombies moving around in the city, soundtrack playing, each different type of zombie with his different sound ! hahahah I love zombies !!!

next step check zombies colision with the walls and with the main char

my game idea – the mailman

Posted by
Friday, April 29th, 2011 7:55 pm

You control a mailman needs to deliver letters in a city full of zombies, you start at a post office with some 2 letters to deliver, every time you find a kitten it will give you a weapon to attack the zombies, the objective is to deliver as many letters you can, and kill as many zombies you can.

will have a 3rd person view, and probably only one weapon 😀 a shotgun would be great !! lol
the streets will have cool identification names and the house will have numbers.

so remember the streets, find the kittens, kill zombies !!
I’m fine with this idea ! will go to sleep now :)
as soon I awake will start ! :)

cheers and happy letter delivering !

Declaration of Intent to Declare Intent

Tuesday, December 14th, 2010 3:26 pm

After a whole lot of false starts that had to be abandoned due to lack of available time and one ‘almost there’, I’m back for number nineteen and ready to go, and hoping to submit the first entry specifically aimed at OpenPandora users (win32 and x86 Linux builds will be provided). As dictated by tradition:

  • Lead Developer: Me
  • Artist: Me
  • QA Lead: Me
  • Languages: C, Makefilese, XML
  • Editor: Dev-C++
  • Tools: gcc
  • Libraries: Allegro, DUMB
  • Graphics: GIMP
  • Sound: SFXR, GoldWave
  • Music: MilkyTracker
  • Morale Management: Assaultcube, DeathSmiles,
  • Physical Fitness: Bridgepointe Ice Chalet
  • Catering: Me
  • Kissing Scene Choreographer: Pam

Colour me excited!

zombies + donuts = what?

Posted by
Saturday, April 18th, 2009 9:29 pm

So, this is my first LD and most certainly not my last!  I’ll just make this a quick update as I’ve already posted a big chunk of exposition on my own dev blog

I’ve got most of the code and gameplay working.  I figure I’ll spend tomorrow adding extra flair and sprucing stuff up.  Or maybe just go outside…



Posted by (twitter: @FionaSarah)
Sunday, December 7th, 2008 3:34 pm

Left4Bread is a game about roads and cars

And the undead.

Things happen.

Download source (requires Python 2.5 and PyGame 1.8>): (optional update to the game library can be found here.)

Windows binaries (requires Windows): (Update to windows version here – need not download both)

Full story and instructions are in the readme! If you are impatient – Use arrow keys to go!

(I will post the timelapse tomorrow.)

Day one is a done

Posted by (twitter: @FionaSarah)
Saturday, December 6th, 2008 2:58 pm

Just out for a nice drive around the city in my car…

Huh? What’s all the commotion?





You play four old age pensioners, during the zombie apocalypse they were left inside their carehome to fend for themselves completely oblivious to what’s going on outside.

Then disaster strikes! Ernie tried to make everyone some lovely pea and ham soup but there’s no bread left.

They take on a grand mission. To leave their home, and find the nearest shop.

And no young, green whippersnappers are gonna get in their way.


Posted by (twitter: @drZool)
Tuesday, November 27th, 2007 1:56 pm

Infected game

A infected game. It didn’t get done but there is some odd graphics and strange swedish doctor sounds. Play the “game” online.

The player, shoot with a digicam on timer, yes, that is a floorball club I’m holding in my hand.

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