The 28th Ludum Dare has been the first for me. I really wanted to attend this game jam and now I did and this is the first huge win for me. I built something in 48 hours, specifically a video game about choice, a hostile environment, and lack of resources.
Don’t forget to play and rate “Loop Desert”.
What went right
- I finished the game!
- I loved to use the Crafty.js engine as the main tool to develop the game, I would thank for this @starwed and @kevinsimper two of the most productive Crafty.js contributors.
- I was happy with the final concept and I conceived it quickly enough.
What went wrong
- I used pixel art as I’m not an artist and it was the only way for me to get the job done in 48 hours.
- I didn’t publish anything (posts, timelapse) during development because I can’t manage coding and sharing together.
- I would have done more work on music and sound effects but I hadn’t enough time.
Note: I made this game at H-Farm, one of the official gatherings of the jam, the only one in Italy. I’d like to thank Hackatron for the organization of the event, great job guys.