Ludum Dare 31
December 5th-8th, 2014

October Challenge 2014
Ending Soon!

ConstructionPlease excuse the site weirdness. Mike is making and fixing things. Clocks are probably wrong. Colors are place-holder.

What is Ludum Dare?
Rules / Guide

Posts Tagged ‘world’

Hey !
I’m Eldaryze, the programmer and sound designer of the getRandomName() Jam Team.
Here is my 72h Timelapse of the game making.

Check our entry here !

Almost 48 hours after the beginning of the Ludum Dare, we have found a name for our game :

Super Tiny Adventure

Here is a screenshot of our Game :

 

We still have a lot of things to do :

  • Create a definitive level.
  • Write the dialogs of the last quests.
  • We need to implement the interactions with the world.
  • Remake some Graphics.
  • Implement the dialogs and the variables related to the quests.

But we have a lot of thing done :

  • Found a name.
  • Coded the dialogs.
  • Wrote the most part of the dialogs
  • Drawn the sprites of the NPCs
  • Voted in the french elections.

 

First posts about Motherboard City

Posted by (twitter: @west_m)
Sunday, April 22nd, 2012 10:05 am

I kinda forgot to post on this, I’ve been posting on Twitter. This is my first time making a game, and first time using flash for something other than flash websites. Here’s a few screenshots and a little playable demo thingy that really doesn’t have much.

Web

Third prototype for tiny world travel

Posted by (twitter: @juaxix)
Sunday, April 22nd, 2012 5:55 am

Look out, here you have the third and final prototype of the game,
http://yfrog.com/5r6vtz
you can see in the video, it contains procedural sounds and the selected char can “collect” other characters in the same “road” line that ends up in the house of the planet.
Here, i start drawing the current level of the house, so you can know it :)
In the next video I’ll show you the full version of the game

For the second time, we are in ! And we henceforth have a name for our Jam Team : getRandomName() ! NB : Our previous participation.

Here is the setup :

– Eldaryze as programmer and sound designer

– Enimal as game designer and level designer

– Oxydam as game designer and level designer

 

 

This is the actual state of development, after almost one day of work.

As you can see :

– We are using Flash – with the famous flixel framework.

– It’s a one screen game without scrolling. All will be in the 800×512 window.

– It’s a 3/4 view rpg – even if the perspective isn’t always regular. The small 3×2 black rectangle is the player.

– Some graphics need to be remade.

– We have to implement the NPCs and the interactions with the world.

– We should enhance the game with chiptune music.

– Find a name !

 

That’s all for today. Good luck everyone !

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