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Posts Tagged ‘wizard’

For my own curiosity, I did a little searching.

Posted by (twitter: @joeyjandrews)
Tuesday, December 9th, 2014 11:04 am

I wondered how many other entries had games with wizards, so I put “Wizard” into the entry search field and found a single page. A paltry 18 entries out of thousands. “Are wizards losing favor?” I pondered. So I decided to compare a few terms to see how wizards stacked up:

Wizard:18
Ninja:20
Knight:24
Robot:67
Pirate:16

Ah ha! Wizards beat pirates! But all were soundly thumped by:

Cat:237

Impressive, unless you consider:

Eat:835

Wow. And what about the internet’s eternally most searched term????

Sex:5

Ha ha ha ha ha.

Ming Imah Lism The Wizard !

Posted by
Sunday, April 28th, 2013 4:48 pm

3 2

 

Im very happy :)
I have finished my game.

-Chickens
-Dungeons
-Goblins
-Monsters
-Bosses
-Adventures!

I hope you enjoy!
Thx a lot for playing

Egypt Wizard now available in the stores!

Posted by (twitter: @juaxix)
Monday, November 19th, 2012 4:48 am

Egypt Wizard is now available in the following apps markets:

* Apple AppStore
* BlackBerry AppWorld
* Google Play [Android Market]

here you can find a resume of the development process.

Promo video:

Approved and sold

Posted by (twitter: @juaxix)
Wednesday, November 7th, 2012 10:08 am

 

I’m here to say that my game “Egypt Wizard” has had 2 buys, yesterday , 6 of November :) still doesnt count, but I feel like a win, the game is unfinished, but keep growing very fast, a new update is waiting for review and i’m preparing the versions for Android and Bada markets.

Here some screenshots from updated version.

There is a lot of new stuff in the game, lot of hard work and fun.

 

Game is in japanese, chinese, english and spanish.
Buy game here:
https://itunes.apple.com/us/app/egypt-wizard/id570044761?mt=8

Android version working in 10.1″ tablet

Posted by (twitter: @juaxix)
Friday, October 19th, 2012 4:47 am

The video as usual:

New features:

  • New HUD
  • New SFX
  • New enemy <skeletal ice mage>
  • New chest type (tomb) with mechanism

The game is being beta-tested in iOS with testflightapp and Android (recruiting still in process)

Screenshot from Android

Thought I’d share what I had

Posted by
Sunday, July 6th, 2008 4:51 pm

I know this is past the deadline and what I have is nowhere near complete, but I thought I’d share it anyhow.  I was hoping to have had at least 20 of the 48 hours available, but this turned out to be a rather busy weekend so I only got to work 12 hours on it.  With that said, however, what I do have is pretty decent (though the code is quite messy.)

It wasn’t originally going to be a simplified version of Mario.  I thought if I got the Mario part working the rest of it would be a cinch, since the rest of the game would only involve small modifications to the Mario code … Maybe if I had more time.

It requires only Python and Pygame.  I included a batch file and a shell script to help people run it, but if that doesn’t work for you just go into the ‘lib’ folder and have Python run ‘main.py’.

Mario can run, jump, collect coins, hit question blocks, break bricks, stomp on goombas, and die.  The controls are ‘left’ and ‘right’ to run and ‘x’ to jump.  The level has one really difficult part, but it doesn’t really matter because there is no real way of completing it.

Have fun and enjoy it!

Download: wizard_v001.zip

Castle Smash

Posted by
Monday, November 26th, 2007 10:47 am

LD48 #0 was a 24-hour competition with the theme “Indirect Interaction”. To celebrate that, I created Castle Smash, an RTS game where you have no control over your units. You just make buildings to create them, and decide where to build bridges. Their “AI” tells them what to do. Yes, it’s a lot like Majesty, which I had not even heard of at the time. This is a 2-player (at the same computer) game, with no single player option at all.

Castle Smash

NPC Quest

Posted by
Monday, November 26th, 2007 9:56 am

LD48 #3 was themed “Preparation – Set it up and let it go”. For this I originally made a game where you were a leprechaun and needed to plant traps to kill people trying to come steal your lucky charms. For some reason, despite how fun that sounds, I couldn’t get anywhere on it and quit halfway through. Then I came back on the second day, reusing some of the code and graphics and created NPC Quest! It’s a game of buying gear for a fantasy hero, and then watching him fight battles without your help. It’s actually more strategic and fun than it sounds.

NPC Quest

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