Ludum Dare 35
The Theme is:
Shapeshift

Judging ends in
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PlayRate80Star

Thanks everyone for coming out! For the next 3 weeks, we’ll be Playing and Rating the games you created.
You NEED ratings to get a score at the end. Play and Rate games to help others find your game.
We’ll be announcing Ludum Dare 36’s August date alongside the results.

Posts Tagged ‘windows build’

Need help porting to Windows!

Posted by
Monday, August 25th, 2014 4:15 am

I’ve been developing my game, Flipside, on Mac OS X and everything compiles fine. I’ve been trying to compile it to windows however I keep getting compiler errors not due to the code but because I am inexperienced with compiling on Windows. My previous Ludum Dare Entry (28) did compile on windows but that was only a 2D SFML game but this time round, I’ve made a 3D entry.

The game is programmed in C++11. The libraries I used were SFML 2.1, OpenGL, glm, glew.

If someone could compile this to work with windows, I would be so grateful as I am having some problems compiling on Windows (dll hell). 

 

 

Windows Build

Posted by (twitter: @frimkron)
Sunday, December 18th, 2011 6:43 pm

Got my windows build submitted.

I think I’m going to try and finish my game properly tomorrow for the jam. I’d really like to see it rounded off.

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