Posts Tagged ‘werewolf’

Making some good progress as Saturday comes to a close…

Posted by (twitter: @mactinite)
Sunday, April 17th, 2016 2:14 am

I want to be able to do pure level design tomorrow and bug fixes, but as I keep getting stuck adding effects to my game I am a bit behind schedule. No worries though. I don’t feel like I have an insurmountable amount of changes to make. Anyways, Here’s a gif:

progress

Oh and also if you wanna watch me work on it I’m still streaming: https://www.twitch.tv/mactinite/

Oh and double also. I have a name for the game! LycanQuest.

Anyways. good luck everyone!

Moon Werewolf

Posted by
Saturday, August 22nd, 2015 7:10 pm

Its arcade game inspired by “werewolf/mafia” board game.

Screenshot_2015-08-22-17-17-40

Full moon gives power to werewolves, so question is what would werewolf do on surface of moon? 😉
You are disguised as normal citizen (blue) hiding from guards (yellow), and you need to eat all citizens by transforming into werewolf (red). Guards chase you and try to kill you when you are revealed.

Screenshot_2015-08-22-17-17-44

I want to add more intelligent movement (other than random), and implement additional roles (medic, hidden guards, bomber…).
Its important that you are always the monster 😀

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