Kinda want to do a quick warmup today, and have an idea for the flammable one. Don’t know if I am going to do the full thing or not.
One of the things that I have struggled with in the past with unity is getting 2d physics and collision to work. Going to give it another quick try today, making this arena box pushing defense game. In 3 hours. Wish me luck. Here is where I am now, spend the first 30 minutes doing concepts, the next 45 doing all the alt, and now have a bit of time left to do the code. Maybe I will make it!

Oh, I am using unity with 2d toolkit (is 2d toolkit allowed? It isn’t open source), and sprite something for art. Maybe I will figure out how to make some sounds as well, using figure or something like that.
Added some flammable crates:
