Posts Tagged ‘vlamberr’

Run to a shelter – progress report

Saturday, December 12th, 2015 7:41 pm

After the first hours of pure tiredness I picked myself up again very fast. The idea is simple: The City is under attack and you have to run from house to house to take cover… but this only a weak protection cause the houses will be destroyed very fast by bombs.

I’m using GameMakerStudio Pro, Photoshop, GraphicsGale, SFXR, Audacity…

Progress:

  • 70% gameplay
  • 40% Artwork
  • 0% Sounds
  • 60% Vlambeer-Flavor (ScreenShake,┬ámassively giant explosions’n’stuff) ­čśÇ

 

Here a is a screenshot

progress

Hope all of you have fun programming! Looking forward to posting some progress updates in the next hours.

[cache: storing page]