Ludum Dare 32
Theme:
An Unconventional Weapon

Compo Ends in

Jam Ends in

Posts Tagged ‘video’

All you need is love

Posted by
Sunday, April 19th, 2015 12:01 pm

Gameplay Video – I made gfycat video. I really need music and particles.

The Ties That Bind – Sunday Morning Update

Sunday, April 19th, 2015 10:30 am

Just a video showing some gameplay for now. We’re working on getting the final animations in, some enemies, a tutorial screen, and the title screen.

It appears to be coming together nicely!

Killing mutants with carrots + kissing + boss fight! LD31 postmortem

Posted by (twitter: @TriteGames)
Saturday, April 18th, 2015 9:02 am

Hey guys,

although we are not able to participate in Ludum Dare this time we still would like to show you our last game, which is quite fitting for this theme…you are a bunny defending a giant carrot and killing mutants with, well, CARROTS! :D We have been working on our last LD31 Jam entry “Of Carrots And Blood” and we just released it on itch.io for free for Windows and Mac. We have added powerups, different enemy types, a global highscore for the single player and we have also added a local 2 player Co-op mode (which is the most fun) with a big boss fight surprise in the end! So please check it out :)

 

Download OF CARROTS AND BLOOD on itch.io here!

 

 

OCAB screenshot #01

OCAB Kissing bunnies

 

And for those of you who already know the Jam version, it would be really cool, if you could compare the two versions and tell us here in the comments, if we applied your feedback for the better or worse ;) More feedback much appreciated!

 

Download OF CARROTS AND BLOOD on itch.io here!

 

Thanks, have fun playing and happy jamming :)

Chris and Sebastian

Kissing bunnies and bloody mutants! LD31 Postmortem :)

Posted by (twitter: @TriteGames)
Sunday, April 12th, 2015 4:31 pm

Hey guys,

we most likely won’t be able to participate in Ludum Dare this time :( BUT we have been working on our last LD31 Jam entry Of Carrots And Blood and we just released it on itch.io for free for Windows and Mac. We have added powerups, different enemy types, a global highscore for the single player and we have also added a local Co-op mode (which is the most fun) with a big surprise in the end! So please check it out :)

 

Download OF CARROTS AND BLOOD on itch.io here!

 

 

OCAB screenshot #01

OCAB Kissing bunnies

 

And for those of you who already know the Jam version, it would be really cool, if you could compare the two versions and tell us here in the comments, if we applied your feedback for the better or worse ;) More feedback much appreciated!

 

Download OF CARROTS AND BLOOD on itch.io here!

 

Thanks and have fun playing,

Chris and Sebastian

LD31 Postmortem, no LD32

Posted by (twitter: @TriteGames)
Sunday, April 12th, 2015 5:43 am

Hey guys,

we most likely won’t be able to participate in Ludum Dare this time :( BUT we have been working on our last LD31 Jam entry Of Carrots And Blood and we just released it on itch.io for free for Windows and Mac. We have added powerups, different enemy types, a global highscore for the single player and we have also added a local Co-op mode (which is the most fun) with a big surprise in the end! So please check it out :)

 

Download OF CARROTS AND BLOOD on itch.io here!

 

 

And for those of you who already know the Jam version, it would be really cool, if you could compare the two versions and tell us here in the comments, if we applied your feedback for the better or worse ;) More feedback much appreciated!

 

OCAB screenshot #01

OCAB Kissing bunnies

 

Download OF CARROTS AND BLOOD on itch.io here!

 

Thanks and have fun playing,

Chris and Sebastian

Of Carrots And Blood is back! ( no LD32 :/ )

Posted by (twitter: @TriteGames)
Friday, April 10th, 2015 3:46 am

Hey guys,

we most likely won’t be able to participate in Ludum Dare this time :( BUT we have been working on our last LD31 Jam entry Of Carrots And Blood and we just released it on itch.io for free for Windows and Mac. We have added powerups, different enemy types, a global highscore for the single player and we have also added a local Co-op mode (which is the most fun) with a big surprise in the end! So please check it out :)

 

Download OF CARROTS AND BLOOD on itch.io here!

 

 

And for those of you who already know the Jam version, it would be really cool, if you could compare the two versions and tell us here in the comments, if we applied your feedback for the better or worse ;) More feedback much appreciated!

 

OCAB screenshot #01

OCAB Kissing bunnies

 

Download OF CARROTS AND BLOOD on itch.io here!

 

Thanks and have fun playing,

Chris and Sebastian

Progress is being made!

Posted by
Saturday, March 21st, 2015 10:38 am

Just the Pong part of the game i’m developing for MiniLD!

The player is at the right, the other player is AI (Which is very WIP)

(Sorry for the low quality, youtube likes to encode stuff to the lowest quality possible…)

Still have to do a lot of stuff, mostly related with the other (secret for now) half of the game.

Feel free to leave feedback!

 

Cheers!

Game bundle sale!

Posted by (twitter: @GameGrapeStudio)
Tuesday, December 30th, 2014 5:36 pm

High Flyer BackgroundGameGrape Studios Robotz Background

Hello and welcome to the  Holiday Sale! In this years sale you can get both High Flyer and Robotz for 80% OFF!

Regular Price: $10.00 USD

Sale Price: $1.99 USD

High Flyer is a game where you fly through many different levels while shooting down torrents and taking down anything that gets in your way!

Robotz is a game where you move around the map while taking down waves of robots and collecting coins and ammo! Survive as long as you can!

So what are you waiting for? Get High Flyer and/or Robotz today!

Both High Flyer and Robotz were Ludum Dare games.

Sale:  http://itch.io/s/1091/holiday-sale

High Flyer: http://gamegrape-studios.itch.io/high-flyer

Robotz: http://gamegrape-studios.itch.io/robotz

______________________________________________________________________________________________________

twitter image

GameGrape Studios (C)’2014. All rights reserved.

gamegrapestudios.wordpress.com

Cultural Influences Postmortem

Posted by (twitter: @Ythmevge)
Friday, December 26th, 2014 3:57 pm

For this Ludum Dare going into it I had two main goals. First I wanted to make something that had voice overs, I’ve been doing YouTube Let’s Plays for two years now and this seemed like a good chance to practice in audio techniques. Second goal was to concentrate more on making art, my degree is in studio art so I should have something more interesting than boxes. I already wrote extensively on the art, so take a look at my LD profile if you are interested in that.

go_to_sleep

Before I get into what went well, bad, and what is next I want to write a little about what cultural events/happenings/media influenced the game. If you haven’t played the game yet you may want to play it before you read this next part.

Opening Screen

-Book: Go The F**k to Sleep by Adam Mansbach

Level 1: Jack & Jill

-Nursery Rhyme: Jack and Jill

Level 2: Frosty The Snowman

-Song: Frosty the Snowman

-Film: Little Orphan Annie

Level 3: Have Space Suit Will Travel

-Book: Have Space Suit Will Travel by Robert Heinlein

-Event: US Flag planet on Moon

-Event: Michael Jackson dangles baby out balcony

Level 4: A Scanner Darkly

-Book: A Scanner Darkly by Phillip K Dicks

-Film: The Matrix

Level 5: Sonic

-Game: Sonic the Hedgehog

-TV Show: The Simpsons

Level 6: Cookie Clicker

-Game: Cookie Clicker

-Film: Wreck it Ralph

Ending Screen: Waking Up

-Song: The YouTube Lament  by Tim Minchin

-Film: The Dead Pool

A_scanner_darkly

What Went Wrong:

– Was planning on making more of a narrative but there is a total lack of narrative in my interactive experience.

– Does it even need to be a game? Near the end I started to add more “game”features such as keeping track of the time to finish.

– Early levels lack the cultural references that show up later. That make references outside of the level theme.

– Some levels could have benefited from additional voice lines.

 

What Went Right:

– The humor of this interactive experience is evident to a widespread amount of people. Early in the creation on twitter I mentioned that I couldn’t stop laughing.

– Variety of themes for the levels is about right.

– I like the length of the game being about 2 minutes to listen to everything, and 30 someodd seconds to speedrun it.

– I like the art style of the game, it accomplished what I set out to do and works well with the theme of the game.

 

What is Next:

– I am working on an additional set of levels for the game I hope to release by mid January.

– Small changes to the base game to add a transition effect from level to level, as well as changing the walking animation a small amount.

First level of Night 2

First level of Night 2

 

Second Level of Night 2

Second Level of Night 2

Houston: Expedition diary Part 4 – Gameplay Video

Posted by
Friday, December 26th, 2014 12:00 pm

The expedition diary of Jam Entry: Houston, We’ve Got A Problem.

New decrypted item is available now:
gameplay footage with comments about present and future of the game

(01:43 min)

Incoming transmission:
Wolfnip’s “Let’s play Houston, We’ve Got a Problem!”

(16:25 min)

Ythmevge’s Let’s play

(14:44 min)

TechValleyGameSpace’s Let’s play

(31:02 min! wow)

Thank you guys, it was a pleasure to watch how do you play!=)

Previous part of expedition diary:
Expedition diary part 3

Expedition FB group
Let us Tweet you some space news
YouTube

Houston: Expedition diary Part 3

Posted by
Thursday, December 25th, 2014 11:54 am

Merry Christmas, Ludum Dare!

This is the expedition diary of Houston.

Day 1 additional decryption:
GamesJam work process video materials attached:

Day 2 additional decryption:
The result of 27 hard hours was surprising – our game was awarded by Microsoft

The prize is – certificate for a package of promotion in windows store.
Scientific Note: the level of endorphins rose up sharply.

Jam Entry: Houston, We’ve Got a Problem

Previous parts of expedition diary:
Expedition diary part 2
Expedition diary part 1
Information bulletin for new astronauts

Expedition FB group
Let us Tweet you some space news
YouTube

Ludum Dare #31 Episode 5

Posted by (twitter: @DietrichEpp)
Friday, December 19th, 2014 5:25 pm

Twelve more cool games from Ludum Dare #31! The backlog is a little bit smaller now, feel free to send me requests :-)

  1. Finish Your Project (Compo) by AgentParsec
  2. Sheep enchanter (Compo) by jsmtux
  3. Press i for inventory (Jam) by mr_tag
  4. Galvatross (Jam) by MrShoestore (twitter: @shlfstudios)
  5. SQUISH AND BOUNCE (Jam) by waveformmodulations
  6. The Spy (Jam) by cyrus
  7. INtire (Jam) by A Flat Miner Studios (twitter: @AbMinerStudios)
  8. Pipe Quest (Jam) by HotBoxGames (twitter: @HotBoxGames)
  9. Swotch (Jam) by Ulydev
  10. pOp (Jam) by Ulydev
  11. Batz (Compo) by recursor (twitter: @recursor)
  12. Life of a Geek (Compo) by Tommyno222 (twitter: @TomasBencko)

Ludum Dare #31 Episode 4

Posted by (twitter: @DietrichEpp)
Thursday, December 18th, 2014 9:50 pm

Another thirteen cool games from Ludum Dare #31, bringing the total to 50! I’m still taking requests, but there’s a bit of a backlog so it may take some time before your game appears in a video :-)

  1. Rare Earth (Jam) by Thingo Studios
  2. TMO (Compo) by aaronjbaptiste (twitter: @aaronjbaptiste)
  3. Möbius Dungeon (Compo) by nesis (twitter: @llnesisll)
  4. Scan Lines (Compo) by KilledByAPixel
  5. Fluidity (Compo) by WetDesertRock
  6. Kevin’s uncommon story (Jam) by Zimennik
  7. 0000 : Press Z (Compo) by alvarop (twitter: @theotheralvaro)
  8. Case #31 (Jam) by Pestel Crew
  9. Dimensions (Compo) by mystakin (twitter: @mystakin)
  10. Myopia (Jam) by Team Myopia
  11. Houston, We’ve Got a Problem (Jam) by MrBadIvan
  12. Walk the Plank (Compo) by MiniBobbo
  13. Fruit Factory (Jam) by abdurrahmankh (twitter: @Abdurrahman_Kh)

Ludum Dare #31 Episode 3

Posted by (twitter: @DietrichEpp)
Monday, December 15th, 2014 7:32 pm

Another twelve cool games from Ludum Dare #31… Send me your game and I’ll record a video! I currently have a short backlog of requests, so if you made your request last time around, it’s on my list. But keep the games coming :-)

  1. One Act (Compo) by Sheepolution (twitter: @Sheepolution)
  2. 2P – BounceEmUp (Jam) by Kuality Games (twitter: @KualityGames)
  3. Slam Dunkin’s Beat The Crap Out Of Everybody (Jam) by sP0CkEr2 (twitter: @sP0CkEr2)
  4. Fibonacci Grid (Compo) by Andrew Adams (twitter: @andyjamesadams)
  5. A MAZE inc (Compo) by 5you
  6. GTAlien (Jam) by Pulsartronic (twitter: @pulsartronic)
  7. Meme Pixels THE GAME (Jam) by TrentSterling (twitter: @Trent_Sterling)
  8. Frosty Ninja (Compo) by belva1234
  9. The Lonely Realm of Tom Thaum, the Space Wizard (Jam) by JJEvil (twitter: @joeyjandrews)
  10. SumoBall! (Compo) by flyingbear
  11. Vibrant City (Compo) by Anshul Goyal (twitter: @goyalanshul)
  12. Fantastic Ludum Dare theme generator (Jam) by Rick Hoppmann (twitter: @tinyworlds)

One does not simply escape a roving pack of night dwelling demons. At least not without a Coleman lantern that I got at the swap meet last night. But that can be a bit too spooky for my blood. Thankfully we’ve got a part of fun and very goofy shooters to relax and drive us mad before bed time eh?

LiliLight by Carduus, Valmont, & LooPing

RGB by Conk (Simple and Tasty)

Bugged Out by Sebastian Lague, Daniel Snd, & Thiago Adamo

 

Got a spiffy game? Share away! Im going to be creating showcase videos throughout the voting period. So I’d love to add some more to the list. I’ll be trying to shuffle them in regularly.

You can also keep up to date with the latest episodes via the [Ludum Dare 31 Chupacabra Playlist]

 

Cheers All!

Ludum Dare #31 Episode 1

Posted by (twitter: @DietrichEpp)
Friday, December 12th, 2014 4:58 pm

12 cool games from Ludum Dare #31. Send me links and I’ll get your games on video!

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