Posts Tagged ‘video game music’

Anybody looking for some music?

Posted by
Wednesday, September 21st, 2016 1:21 pm

My name is Cody Mitchell. I make music at home and was looking here to see if anyone was looking for music for anything. Completely free. Not looking to charge for anything as I would like to build a portfolio. Feel free to comment or send me an e-mail at songsandsounds@outlook.com if anyone is interested and I can get you a download link. Thank you!!!!  Here is the link to my Soundcloud where I post all my music.

Jeffrey with a Sword – the Musical

Posted by (twitter: @ShuddaHadda)
Thursday, April 21st, 2016 2:59 pm

Ok… not musical, just music… made for the game.  Ok, this is just an excuse to post my music, and I’m pretty happy with how it turned out.  The music that is, the game… well… it’s got some issues, but we got-er-dun so thumbs up!

The Game!  –>   HERE! CLICK ME!

The Music! –> Right there! Below!

 

 

 

Music Composer – Jacob Dupre

Posted by
Thursday, December 4th, 2014 3:49 pm

Hello LD community.  My name is Jacob Dupre, and I am a composer/musician living in Austin, Texas.  I am pursing my masters degree in composition/film scoring and jazz studies/piano at the University of Texas at Austin.  I am looking to collaborate with video game developers to write original music for their games.  I would love to have a way to participate with someone in this weekend’s LD, but at the least, I hope to begin building a network of game developers who may be willing to work with me on any of their future projects.  If you are interested in adding music to your LD game, or any of your current or future projects, email me at jpdupre1992@gmail.com.  If you would like to hear some of my music and learn more about me, visit my website at http://www.jacobdupremusic.com/home.html.  My demo video can be found at http://www.jacobdupremusic.com/compositions-film-scores.html and my biography at http://www.jacobdupremusic.com/bio.html   Thank you!

A Missing Piece – Music!

Posted by
Friday, April 26th, 2013 8:27 am

Another post with an amazing revelation (for me)!!!

There is a program out there called autotracker.py.  This code file, when run in python, will automatically generate a piece of background music for you to use in your games – I have just downloaded it, got it to run, and have exported a few background tracks that sound great.  I just discovered this tool today, and am supremely happy I did.  Music (and all art in general) is something sorely lacking in my games – that is no longer the case!

How to use (for Windows):

  1. Download Python 2.x (if you don’t have it already).  Using 2.x is important, as I tried this on 3.x and got errors.  Use 2.x!  Python 2.x can be downloaded here: http://www.python.org/getit/.  Make sure to use the 2.x link.
  2. Install Python.  Simply run the file you downloaded and let the program install.  I installed Python to the standard directory, C:\Python27.
  3. Copy the autotracker.py script file to C:\Python27.  Script file is available here: https://github.com/wibblymat/ld24/blob/master/autotracker.py.
  4. Open up a command prompt window (his Windows Key – R, and type ‘cmd’).
  5. Navigate to where you installed Python.  Use cd to change directory, and use .. to move to the parent directory.  To get to the C drive, type C:.
  6. Run this command: python autotracker.py.  The script will output many lines of text, and will end when the file is saved.
  7. Open the file output in VLC.  Sample the greatness.
  8. Convert the .it file to a readable format – in the case, .OGG.  To convert, go to Media -> Convert/Save.  Follow the dialog there.
  9. Your converted file is ready to be used!

I hope these directions are helpful – I already enjoy the output from this autotracker.py script, hope you do too!

Note: I am in no way affiliated with the creator of autotracker.

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