It’s been a while since Ludum Dare #37, granted, but I am getting close to finishing my upcoming documentary of how it went for me. So here’s a silly little something to get you all stoked for the blockbuster this spring, “The Post Mortem of ‘The Cellar'”
Posts Tagged ‘trailer’
Trailer to my upcoming Post Mortem documentary of LD37
The 1.0 of The Get Up is released, check out the video:
Now also on Gamejolt: http://gamejolt.com/games/the-get-up/189692
Here is whats new versus the original jam version:
- Sounds
- Fully fledged VR mode
- Slaves actually push things now (also butt pushing)
- Physic simulated palms (Drag out for wood)
- Destructible vases (The water has purpose)
- Several obstacles
- More variations in spawning (front, behind, above)
- Music
- Menu with options
- Improved Physics
- Actual difficulty increase
- Fixed stones not touching each other slowing it down heavily
Archaeologist Simulator – Update
That was a fun gamejam! Even without the ratings…
So I finally got around to adding a new level (or the start of one anyway), recording some gameplay video, then editing it into a trailer and a Steam Greenlight entry.
“Invent The Wheel!” v0.9 – YT trailer
I created a trailer for the intro to my jam entry, Hush. Take a peek!
Hush is a music / memory game where you must discover and play bits of songs in order to break the Seals of Silence and return the stolen voices to the creatures of the forest!
Play now!
Nevado Trailer in spanish!
Here you go!
Let’s the promo phase begin. I’m working on an english version but this should give you a hint. Don’t miss the game on Halloween!!
After failing last year, I’m back, full of hope, energy, will, motivation and mojo!
Speaking of the game it’s almost finished, I’m on the polish phase and hope to submit by this week-end. If there is one tip that I could give to anybody participating: Evil is in the details! Don’t underestimate the time needed to polish the game and create the marketing material (logo, screenshots, webpage, description, pitch, etc..).
My last activity has been to create a trailer which has just been released
Hopefully this doesn’t look too amateurish. It’s 100% homemade. I created a shadeless tent with a box, some fabric and 4 spotlights. I borrowed the camera and the music is from a friend’s band.
Actually I had lot of fun building the tent and inviting some friends to play the game inside it. We even had to stick the iPad to the box, and the box to the ground because it was moving too much
Bridge Crosser Released!
Our entry to Ludum Dare 26, Bridge Crosser, has been turned into a larger project due to popular request.
The game now boasts over 15 levels, with new environments, better optimizations, and new features.
The game trailer can be seen here: Bridge Crosser – Release Trailer

Promotional art for the full release of Bridge Crosser!
The game can be bought from our site here: elementalzeal.com/ourGames.php
The Sentient Cube trailer
Wow, it’s been a while since I’ve done any video editing before. In any case, here’s a quick trailer I made for The Sentient Cube.
Isolated Assault 2 Official Trailer And Gameplay!
The official trailer for Isolated Assault 2 is here!
DontBeNoobish recently asked for an exclusive look at the game so far, so I gave it to him! <3
His gameplay video is now up, check it out, and don’t forget to Subscribe to him!
SOUNDCLOUD: http://soundcloud.com/robproductions-1
Game should be coming… soon. I hate to go Gabe Newell on you guys, but really there’s still a lot to do!
I’ll keep you posted, have a good one! <3
Wunderworld is finished, and got a trailer
Aw, yeah. Wunderworld was finished in time.
It’s more of a tool than a game, because you can build your own dungeon with it. Put a sword and some enemies in it and you can fight. Place a goal, and it’s winnable. Unfortunately it lacks some premade levels, so I made a trailer to show the features and work-/play-flow:
It’s inspired by Ultima Underworld, thus the name (I even wanted to name it “Wultima’s Wunderworld”, but I just couldn’t justify the “Wultima”, as you don’t play a character).
I recommend the standalone version (Windows). The Mac version has Mouse controls too sensitive, so I’ll hae an update ready in some days. And the webplayer version works, too, but it doesn’t save your levels as a textfile, unlike the standalone, so you can’t trade them with others.
Please play and rate Wunderworld!
Urth gets submitted to ALL the things
Well no not ALL the things, but some of the things. Some of the things is better than no things at all.
It’s currently available on the android market and pending in a bunch of other places so I’m sitting on versions for windows, linux and osx. In all honesty I focused more on getting it ready for the igf (student edition) and less about scouting marketplaces.
“Is this the part where you tell us to buy it?” the crowd asks. Well yes actually: “Go buy it!” Or at least +1 it on the android market or tell your friends and family and that cousin George you haven’t spoken with since 3rd grade about it. Yes the one with the bigger thumb on his left hand.
Some of the features will roll out to the free (ad supported) version relatively soon (the updated graphics and music), while others will be kept a version behind(mostly new levels and such).
And here’s a trailer for you(can someone please tell me how to embed videos? the code just gets eaten up)
Thanks for reading 😀
SUMMARY
AVOIDAL page here on Ludum Dare (for rating and comments!)
Gameplay Trailer (watch me score 1.5 million points!)
Play the LD48 Official Compo Version of AVOIDAL
I had a lot of fun this Ludum Dare! After missing the past few it was good to participate again for sure. I’ve never done one of these post mortem entries but I enjoy reading the other ones people post so I thought I’d take a crack at it.
POST MORTEM
You can read my detailed post mortem below: