Posts Tagged ‘tilesheet’

MiniLD59 – A little progress

Posted by
Thursday, May 14th, 2015 6:53 am

So far I have made a tilemap system, and random tilesheet functionality at runtime.

Still need to figure out what I want to do for the actual game though (pfft).

GoTile: A tool I made!

Posted by (twitter: @Pitzik4)
Monday, April 21st, 2014 8:42 pm

So, I posted about this a while back, but I thought it would be a good idea to post about it again, nearer to the actual LD, so that more people can see it. It is a completely free, open-source program called GoTile that allows you to generate a tileset from just a few images. It’s similar to AutoTileGen, but I think it’s better than the free version of AutoTileGen in a number of ways. It has some features that AutoTileGen doesn’t have, which I won’t get into detail about now – you can read the guide to GoTile if you want to learn about it some more. Then, click that big ol’ screenshot down there and download it! Check out the source here, too!

You can't see the image. Did it break?

This image is so grey…

P.S.: And don’t forget to include the Konami Code in your LD game this time around…

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