Posts Tagged ‘technology’

Technology in use

Posted by (twitter: @DarkCisum)
Saturday, December 10th, 2016 6:03 am

Here’s a list of things I’m be using for the 37th Ludum Dare Jam! I’ll make sure to keep updating this list during the jam.

Libraries

Programming Tools

  • C++ – The language
  • CLion – JetBrains’ C++ IDE
  • CMake – Meta build system
  • MinGW-w64 – Compiler

 

Audio Tools

  • Bfxr – Sound effects generator
  • REAPER – Digital Audio Workstation (DAW)
  • cgMusic – Music generator
  • Synth1 – Free VST synthesizer

Image Tools

Other Tools

  • cmder – Awesome command line replacement
  • Git – The version control system

Streaming Tools

A simple little game.

Posted by
Tuesday, August 30th, 2016 1:03 am

Check out Archaic Light! It takes less than 5 minutes to complete, so why not?

You might enjoy the ending!

Ludum Dare Page

GameJolt Page


This game was made in one day with the theme, ancient technology, in mind. I also used 8-bit styles from preference. Go check it out! You have nothing to lose! Or do you?

Archaic Light - Game Icon

 

Jam entry: PUCKETEERS OF ATLANTIS

Posted by (twitter: @avaskoog)
Monday, August 29th, 2016 9:55 pm

blogologo

Click here to play now!

Ava, Marte and Morten have once again magically managed to finish an entry last minute! No LD game ever ends up quite as was initially expected, but nonetheless we seem to be able to tie things up in at least some sort of way by working into the submission hour every time!

Pucketeers of Atlantis ended up being a kind of game that I don’t think any one of us would really play regularly—a sports game—but we figured it might be fun to play with some ridiculous elements. Like a Mario Kart version of sports! And indeed, that does exists in the form of Mario Strikers, and watching some gameplay we realised that that series had already incorporated a lot of the ideas we had individually thought up. Yikes!

eksjon2

Passing a puck! Oh, and collect those boxes to get power-ups to activate!

bomba2

Ouch! Exploding pucks! Dangerous. Very dangerous.

If you feel like playing a neverending game of explosive hockey with Atlantean robots as well as non-Atlantean human beings on your team while wearing ancient Atlantean hover boots, then this might be for you! Oh, and a friend. Or something like that.

It’s a two player game—no more, no less.

You also need at least one gamepad, but two would be recommended, since that’s a lot more fun. We realise this might lead fewer to play, but perhaps we chose the right LD for such a daring decision.

Antique Battle

Posted by (twitter: @@JessusCreator)
Monday, August 29th, 2016 7:55 pm

HUB

This game is based on having fun beating all the enemies and try to keep your life safe.

Enjoy it.

LINK

God’s Tech finished!

Posted by
Monday, August 29th, 2016 12:47 pm

At the beginning of times, God was already messing with technology to make his creations. Use the most ancient tech to generate creatures and protect them from your mistakes.

Screenshot God's Tech

Great fun was had making this game! You can check it here:

http://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=113185

Second day of development in 36s

Posted by
Sunday, August 28th, 2016 3:15 pm

Second update: JRPG hockey??

Posted by (twitter: @avaskoog)
Saturday, August 27th, 2016 7:09 pm

Hello again!

We posted an update earlier today with some very crude beginnings:

The trio is back! With sportsing!

We’ve now come a bit further, and 2/3 are asleep, and the last one is about to turn in as well. But how about a little update first?

Our first day has had work kind of separated so far.

Morten has been programming without any graphical assets:

View post on imgur.com

Ava has been working on those assets by animating a character without any character designs, just animating the rig and club:

View post on imgur.com

Marte has been trooping along despite feeling ill, designing some of these characters, explaining why the animations look a bit weird (getting up really fast after falling; floaty feet): they’ve got hover boots!

character-anita

Woah! That hair. What’s with that? Well… Our idea is to make them very JRPG because our deal is to try and mix JRPG stereotypes with sport game stereotypes in a wonky way…

Maybe in the next update you’ll actually get to see what we have in mind for that ancient technology...

The trio is back! With sportsing!

Posted by (twitter: @avaskoog)
Saturday, August 27th, 2016 10:46 am

Howdy-yo!

While others have been on and off, the three to usually jam together under this account are Ava, Marte and Morten. And such is once again the case!

Last times

So what have we done before? Among other things, this:

ld_kollasje_36

Many more jams have been made under this account (this is Ava’s 12th LD), but above is the collection of games that Marte has also participated, and starting from LD33, Morten as well. An Eva was also part of LD32, and an Ida for LD33.

 

This time

Ancient technology, eh? Well, we’ve got one for you. It’s a little bit too early into the process to show you the actual piece of tech, but we’ve got an idea and we got started some ten hours ago.

But basically, there will be sportsing. Sportsing with ancient technology. We don’t know much about sports, but let’s give it a shot. Isn’t this sort of what sportsers look like when they’re angry at the referee?

Skärmavbild 2016-08-27 kl. 17.21.31

There will also be slo-mo galore! Plot twist: it only affects certain things/players on the sportsing field sometimes.

View post on imgur.com

 

Obligatory lists

Who, what, how, when and where? We’ll answer at least some of those, as usual…

Who does what?

Besides everyone contributing ideas, the workload is divided along these lines this time:

 

  • Marte: 2D graphics and music
  • Morten: programming and perhaps 3D graphics
  • Ava: programming, 3D graphics and probably sound effects

What tools?

  • Programming/editing: Unity (C#)
  • Synchronisation: git using SourceTree and Bitbucket
  • Music: FL Studio on Android, possibly GarageBand
  • Sound effects: Audacity
  • Graphics: Photoshop, possibly GIMP

What team?!

Wildcats!

What team?!

Wildcats!

What team?!

Wildcats!

WildCats

 

Technology is awesome!

Posted by (twitter: @DarkCisum)
Sunday, April 19th, 2015 6:50 am

While doing other stuff in the morning I’ve spent some time at noon to setup my webcam, so that you can actually see me in the live stream. I think it adds a lot more personality to a stream and makes the boring wall of code often a bit more interesting. While using the built-in webcam of my notebook was very easy when I actually streamed from my notebook, it’s a whole other story when we talk about streaming from my new and shiny desktop PC while still using my notebook’s webcam.

Luckily technology is awesome and can help us out here – though I’ve to say that it’s a shame that there aren’t a lot more free solutions to certain things. Like a lot of the protocols are open and anyone could potentially implement them and there often are quite a few applications that can work kind of with it, but regarding usability, most application that are really simple and great cost money.

Anyways lets get back to the awesomeness. First I tried the video streaming that is built into VLC and it kind of worked, but it had odd glitches and hit the limits of my notebooks CPU. So I thought why not stream the webcam feed with Open Broadcaster Software, and so I did. However since OBS only supports the RTMP protocol, I had to setup an RTMP server on my desktop. Luckily Google is still a thing and I found the MonaServer in no time.

So here’s the final streaming setup:

webcam-stream

Just come and see for yourself:

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