EDIT: gif wouldn’t show, should be fixed.
After a lot of indecision and no cool idea coming up during the first 24 hours, there is not much to show gameplay wise but here’s a little animation to keep you waiting.
EDIT: gif wouldn’t show, should be fixed.
After a lot of indecision and no cool idea coming up during the first 24 hours, there is not much to show gameplay wise but here’s a little animation to keep you waiting.
A machine from another time has entered your possession.
You activate it, but it demands ability-enhancing technology that hasn’t been invented yet.
Are your reflexes and multi-tasking up to unlocking the secrets within? Try United Nanolytics Knowledge Vault //
We’d decided to skip this Ludum Dare (busy weekend, one of us turning 30, etc.). But today we had an early meeting, talked a little about how awesome the current theme is (“You only get one”) and took the day off to make a game!
We pitched some ideas, evaluated its scopes and decided on one.
We cannot talk much about it yet, but we’ve made a gif just to tease our entry!
WIP – falling tiles.
Mini LD 16 is fast approaching!
It will kick off this Friday, February 19th at 9pm EST (GMT – 5)
The theme of this competition is Constraints.
Major goal:
Minor goals:
I won’t be announcing the final constraints until this Friday at 9pm EST but I’d like to provide a teaser of some of the things you may encounter.
Possible constraints:
As I mentioned in my minor goals above–I have no intention of specifically limiting the topic or genre of the game you create. I want there to be at least that one axis of complete freedom for the designer as they work within the constraints. I’m looking forward to this weekend–see you all soon!