Posts Tagged ‘Swords’

Happy Holidays from SHUDDA HADDA LOTTA FUN

Posted by (twitter: @ShuddaHadda)
Sunday, December 25th, 2016 12:31 pm

Happy Holidays from Shudda Hadda Lotta Fun


Happy Holidays from


Shadow Fencer Theatre


and from us at





If you’re breaking in your new gaming laptop… or just trying to avoid your family for more than 15 minutes at a time… give Shadow Fencer Theatre a try. Either way, HAVE FUN and eat all the cookies!

Play HERE.

Shadow Fencer Theatre - Play it now









Caves, swords and a late start

Posted by (twitter: @Zazanxors)
Monday, December 14th, 2015 4:53 am

Horrible quality gif of boxes wielding swords it's a good thing you failed to load this

So I’ve finally finished what is technically my first day. I didn’t make any progress yesterday or the day before due to lacking an idea, but fortunately that changed last night and I was able to make a good amount of progress today.

I’ve decided to go with the Growing theme, and I’ve taken a lane-based war game and aim to throw a twist to it in that your troops can level up and grow more power so that when they reach the other side, they deal more damage to your opponent.

So far I’ve managed to implement spawning units and units attacking each other. Leveling up is also technically implemented, but there’s nothing to indicate it yet as I’ve found it difficult to add any effects for it.

I doubt I’m going to be able to do a lot of things – namely a main menu or music – but I’m hoping to at least finish the gameplay. Either way, I feel I’ve succeeded in attempting a smaller idea given how much of it I’ve already completed. Had I come up with this idea sooner, it probably would’ve been my most complete game yet.

Oh, and side note: turns out drawing and animating swords is super fun. Swoosh!



Hello Guys!

Posted by (twitter: @nbitsgamestudio)
Sunday, August 23rd, 2015 7:09 pm

Hello! First post, but not our first day. We’re making a dash attack game and the mechanics is almost ready. The character also is modelled and animated. Basically, is a infinity game, and will have a “fury” especial when the multiplier reach to 10 (not implemented yet). Good LD to all!

You got only one… Enemy at once!

Posted by (twitter: @nicolasdet)
Saturday, December 14th, 2013 1:54 am

My brain started to work in 1 hour after waking up! I have decided to make game about duels in block or square world. I can do only pixel art, so whole game will looks like this swords:


Swords – training, short, long, gold, emerald, ruby, diamond and shadow

It won’t be anything super, hyper, mega, ultra, but I will focus more on gameplay.

Anyway, this is my first time in Ludum Dare!

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