Posts Tagged ‘swedish’

We Accept The October Challenge!

Posted by (twitter: @Dixumgames)
Thursday, October 3rd, 2013 12:18 pm

Hey guys!

We, Dixum has decided to join the October challenge. As we are a new game dev company  we see great potential in this opportunity. We are at the moment two persons at the company, me and my friend. I have participated in Ludum Dare challenges many times and I really love it.


Game complete, time for polishing!

Posted by (twitter: @sirGustav)
Saturday, April 27th, 2013 5:28 pm

Well, it seems that I’ve manage to finish making a game and it doesn’t totally suck :)

Place colored boxes to destroy all the black boxes, but you can’t place two blocks of the same color next to each other and as soon as you place a block next to a black one the cascade of domino explosions start and when it stops if there are more blocks left you loose.

All that is left now is add a ton of polish to it and perhaps calculate the score for all the combinations and add some soft music.

Title screen

Title screen

select the colored box

select the colored box

So now some sleep, and polish before I have to attend to a party.

I’m in!

Posted by
Thursday, August 23rd, 2012 2:59 pm

First timer joining, will be trying to complete a game in /compo in 48 hours!

I have a tiny bit of experience in game development, but I’m currently working in a non-gaming related environment. This will be a great way too see if I remember all of the important bits and pieces!


I will be using the following:

  • Language: C++
  • IDE:  Visual Studio 2010 (Express)
  • Art: Paint.NET
  • Sound: Audacity
  • Framework/Base Code: Half-Finished-Framework
  • Platform: Windows

So yeah I guess this is it? I still need to add more functionality to the framework, will do this tomorrow and update the content at the end of the link!

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