Posts Tagged ‘successor’

Inherity – a primitive strategy / simulation

Posted by (twitter: @FoumartGames)
Saturday, August 24th, 2013 5:29 am

More than 10 hours passed for only an idea, title and some script preparations..
Inheritory_idea

Except the sketches in my notebook on screen I have only a 10 seconds counter lol !

Anyways I decided to go for a primitive strategy/simulation with 10 second battles. The gameplay will be tactical with crucial placement of army stacks (doh). During the battle time however player will have to wait and hope for his army to accomplish the goal. This will be my first time creating a strategy with lots of units and I’ll try to escape from the tower defence reeking around the idea.

Next comes the Engine…

Progress will be kept here: http://www.foumartgames.com/dev/ld/2013-Inherity/

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