Posts Tagged ‘Sublime’

I’m in

Posted by (twitter: @ngscheurich)
Friday, December 14th, 2012 2:28 pm

Alright, guys—I’m in!

Here’s a quick run-down of some of the tools I’ll probably end up using:

  • Engine: Impact
  • Editor: Sublime Text 2
  • Graphics: Photoshop, Pixen, Wacom tablet, pen & paper
  • Audio: Famitracker, GarageBand, various acoustic instruments

I’m going to attempt to write all of my source code in CoffeeScript, as I’ve been meaning to give it an honest go. I wrote a custom build system for Sublime+Impact+CoffeeScript, which I’m keeping my fingers crossed about. Desk shots/food shots/excitement/wailing to come. Looking forward to it, and good luck, everyone!

Anti-(SO/PI)PA Game finished.

Thursday, January 19th, 2012 11:16 am

In my spare time yesterday and today I created a game in HTML5, It’s officialy is my second one, but the first one isnt realy a game so I say this is my first “real” game created using HTML5/JS/CSS3.

I used:

  • Sublime Text 2
  • The Gimp
  • Some internet browsers.

JS vs AS3

Now I created a game in JavaScript I can say what I like more. For me AS3 is much better to create a game with at the moment. Maybe it will change in future but for now it is slow, and it is not easy to script with (At some point is is fun). However by using CSS3 you can make some thing easier.

My entry: http://www.ludumdare.com/compo/sopajam/?action=preview&uid=4506

 

Corné

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