Posts Tagged ‘stuff’

A viking-ish update

Posted by (twitter: @c64gamer)
Saturday, December 14th, 2013 5:16 pm
So... much... tasty stuff!

So… much… tasty stuff!

So… after 13 hours and 45 minutes we have our first implementation of the core features of our game!

There is still a lot of work to do, but the game is playable! 😀

http://multitwitch.tv/zhootdotse/metaldemon68/c64gamer/hitagitv

Greetings from your friendly atomic vikings team receptionist named: Linda Smellröf

Finished, Sort of…

Posted by
Sunday, December 16th, 2012 5:09 pm

Well (I’ve started all my posts for LD25 with Well, 😛 ),  I’ve finished. As I was finishing i realized there really are no levels, just the tutorial and one sandbox. I’m still happy with what I accomplished though, even though some things aren’t noticable. The Web versiion seems messed and blurs and doesn’t play sound. no idea why. So i just have the dumb Gamemaker Installer thing. Or a workshop Link.Here’s a screen and some links:

 

Steam WorkShop

Entry Page

Screen

 

Java Pathfinding Library

Posted by (twitter: @xSmallDeadGuyx)
Friday, December 16th, 2011 2:00 pm

Just releasing a quick library I plan to use in Ludum Dare, consisting of a maze generator and an implementation of A* in java.

https://github.com/xSmallDeadGuyx/SimpleAStar

Splat!

Posted by (twitter: @FionaSarah)
Sunday, April 19th, 2009 4:36 am

lol. Looks like the aftermath of a paintball game.

I’ve done quite a lot although it might not look like it. Game has an actual beginning. (This is the first screen)

Gonna carry on just making levels from now on I think.

Oh yeah, the game is now called “Happy Blob is Unhappy” too.

Hosting?

Posted by of Platymuus (twitter: @SpaceManiacX)
Thursday, September 11th, 2008 5:16 pm

Anyone know of a good direct-linking free file hosting thing, or could help me with one? I need a place to put my stuff…

[cache: storing page]