Posts Tagged ‘structures’

Project sandtree

Posted by
Saturday, December 12th, 2015 6:58 pm
A structure with some trees.

A structure with some trees.

My game is about exploring structures to find seeds. The player could use these seeds to grow a tree. These trees grow in realtime and the player can get blocks from them. The player is able to explore newer areas with the use of the blocks.

Realtime tree growth. (GIF)

Realtime tree growth example. (GIF)

There are two buttons in the game, the left and the right mouse button. The player can walk with the right mouse button. The left mouse button is used to move objects in the world. The player could use this to move blocks, so that new areas can be explored. But it could also be used to plant trees as is shown in the first GIF.

Moving objects within the game world.

Moving objects within the game world. (GIF)

I’m planning to add the following features:

  • Adding a few smaller handmade structures
  • Adding a random generator which generates places of interest/ objects
  • Adding DNA based trees, so that trees from the same batch of seeds have similar features
  • Adding ambient sound

You can find smaller updates via my twitter account: https://twitter.com/NotAGameCompany

[cache: storing page]