Posts Tagged ‘starcraft’

After Slimilization, here comes SLIMECRAFT

Posted by (twitter: @jacklehamster)
Wednesday, December 16th, 2015 11:17 pm

Lately I’ve been playing a lot of Starcraft, so I couldn’t help myself to produce an RTS for LD34, especially when you hear the theme “Two button controls”.

A two-button multiplayer RTS, now that sounds like a great idea!

Ya think? Check out http://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=20841

Aside from that, great entries so far in LD34. I’ll be rating some more after squeezing a few zergling rushes on SC2.

Keep an eye out for the upcoming expansions of SlimeCraft: Heart of the Slime, and Legacy of the Slime!

Screen Shot 2015-12-16 at 8.16.18 PM

My entry for miniLD-50: Starcraft Demake

Posted by (twitter: @jacklehamster)
Monday, March 31st, 2014 5:19 pm

Finally got to a quite complete version of my demake for miniLD-50: Starcraft Demake!

battlecruiser overlord zerg-den zergling

 

 

 

 

 

 

 

 

I’m still using Flash, but some notable things I experimented with this time:
– Player.IO: I incorporated the multiplayer API of player.io (now under Yahoo). It’s pretty good! I had to work on my forgotten C# skills but was able to implement the client and server side by side, upload the server code and have it run flawlessly. This is one of the smoothest workflow I had working on a multiplayer game, and that’s probably why it’s the only multiplayer game I feel I completed successfully.

– Pixel Dorado: Also experimented with doing the art with this drawing program I made. It’s not released yet. I used to do art in Flash, but I found that I’m not a great vector artist, especially without any tools like wacom tablets, ect… I made this drawing tool so I can feel comfortable drawing. It’s called Pixel Dorado, it has no colors but it fits well my need.

Anyway, check it out. It’s Starcraft watered down, but it’s still multiplayer!

http://www.ludumdare.com/compo/minild-50/?action=preview&uid=20841

[cache: storing page]