Posts Tagged ‘starcraft’

After Slimilization, here comes SLIMECRAFT

Posted by (twitter: @jacklehamster)
Wednesday, December 16th, 2015 11:17 pm

Lately I’ve been playing a lot of Starcraft, so I couldn’t help myself to produce an RTS for LD34, especially when you hear the theme “Two button controls”.

A two-button multiplayer RTS, now that sounds like a great idea!

Ya think? Check out

Aside from that, great entries so far in LD34. I’ll be rating some more after squeezing a few zergling rushes on SC2.

Keep an eye out for the upcoming expansions of SlimeCraft: Heart of the Slime, and Legacy of the Slime!

Screen Shot 2015-12-16 at 8.16.18 PM

My entry for miniLD-50: Starcraft Demake

Posted by (twitter: @jacklehamster)
Monday, March 31st, 2014 5:19 pm

Finally got to a quite complete version of my demake for miniLD-50: Starcraft Demake!

battlecruiser overlord zerg-den zergling









I’m still using Flash, but some notable things I experimented with this time:
– Player.IO: I incorporated the multiplayer API of (now under Yahoo). It’s pretty good! I had to work on my forgotten C# skills but was able to implement the client and server side by side, upload the server code and have it run flawlessly. This is one of the smoothest workflow I had working on a multiplayer game, and that’s probably why it’s the only multiplayer game I feel I completed successfully.

– Pixel Dorado: Also experimented with doing the art with this drawing program I made. It’s not released yet. I used to do art in Flash, but I found that I’m not a great vector artist, especially without any tools like wacom tablets, ect… I made this drawing tool so I can feel comfortable drawing. It’s called Pixel Dorado, it has no colors but it fits well my need.

Anyway, check it out. It’s Starcraft watered down, but it’s still multiplayer!

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