Ludum Dare 34
Coming December 11th-14th Weekend

Posts Tagged ‘Stage3D’

Im in -late- but prototyping! here a little gif

Posted by (twitter: @BuzzJeux)
Saturday, April 18th, 2015 5:24 pm

The first idea is to use a rock to splash/kill some mobs on the way…



This time im use pure AS3 with some libs : Stage3D/CitrusEngine/Nape/Feathers with Intellij for the IDE

Double Tap – Postpartum

Posted by
Friday, December 21st, 2012 10:46 am

Here’s why I don’t like my game.


Life is great.

Posted by (twitter: @McFunkypants)
Friday, November 25th, 2011 4:12 pm

Life is so great. My Stage3D Flash11 gamedev book was just published today!

Easy-to-remember links for sharing with people verbally:

Shortest possible links:

I’m listed on Amazon:

Here’s my page on the Adobe website:

Here is the product page at the publisher with more information:

Full table of contents with all topics listed:

The free sample chapter PDF, chapter 8:!.pdf

Demos of each chapter including the final game I teach readers to make:

Anyway, just thought I would share the happy news. I’m also 95% done my second book “Game Jam Survival Guide” which already has a contract and ISBN number, and a third is in negotiations!

I’m so grateful for all the good luck I have. I could not have done it without +David Barnes +Maitreya Bhakal +Terry Paton +Thibault Imbert +Ryan Speets +Alejandro Santander +Mikko Haapoja +Evan Miller and so many more of my gamedev colleagues here, on g+ and twitter. There’s a bit of each of you in the book.

I must have saved the universe in a previous life since so many good things simply fall into my lap. Okay, a little hard work doesn’t hurt… but overall I feel like the luckiest guy in the world on a daily basis. Perhaps just believing that you’re lucky makes it so.

Kind regards,

Christer Kaitila
aka McFunkypants


P.S. This is how I feel right now:




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