Posts Tagged ‘spikes’


Posted by
Sunday, December 7th, 2014 6:49 pm


(Except when he needs to use it to avoid being crushed to death)

2 explorers
A constantly changing labyrinth
4 walls of death
A hoard of treasure for the taking
And two hats…




Explorer 1
Movement = Arrow Keys
Drop/Pick up Hat = Enter

Explorer 2
Movement = WASD
Drop/Pick up Hat = Space


Steal treasure and halt giant walls of spikes with your trusty headwear.
But watch out! It may stop traps, but it won’t last forever!
Make sure to plonk it back on your head so it stays in good nick.

Wait! What was that? Seems you’re not alone.

Outrun your opponent as the labyrinth closes around you and outlive them


Work together with your rival to build up your riches then stab them in the back.

To the victor, the spoils!


In the Indiana Jones films, his hat is always the object that seems to survive against the ridiculously impossible odds. We took the durability of the hat to it’s extremes by making it an object that could be used to protect our adventurer against the dangers of the tomb. In these films, the hat always ends up back on the head of the hero, so for the mechanics we made it regenerate health as long as it returned to it’s owner’s head.

—————-<BUILT BY IN 12 HOURS>—————-

Rafal Bryks 
Christophe Canarapen

Alex Johansson

Music Production
Ryan Woodlands-Mooney

Sounds and & Death Song
Will Bedford

Enjoy and any feedback or suggestions are greatly appreciated!

AVOIDAL – home found!

Posted by
Wednesday, October 27th, 2010 10:44 am

AVOIDAL - Use Your Enemies

AVOIDAL (my August 2010 Ludum Dare entry) and October Challenge entry has found a home!

I’m excited to report I finalized on a primary sponsorship deal with Tom Fulp of Newgrounds last week and have finished all the integration and testing work required. That work included getting to create 23 fun medals (achievements) for players to win when the game is played over on the Newgrounds site with a player account. The game will launch over there next week on November 3rd. I’ve also managed to sell a few non-exclusive licenses including one to Big Fish Games. The primary sponsorship was found via posting to Flash Game License. I spent a good bit of time in October working on, play testing, and polishing the original competition version into the final version.

AVOIDAL screenshot - final version

The highscores have been reset so get in there and play!

AVOIDAL – Final!

Posted by
Sunday, August 22nd, 2010 7:02 pm

AVOIDAL Final Version!

I submitted my game to the form with 5 minutes to spare! Phew…

Play it  here in your browser!

My game page here on the Ludum Dare blog.

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