Posts Tagged ‘smartphone’

LD 34 via my iPhone

Posted by (twitter: @PixzleOne)
Wednesday, December 2nd, 2015 1:53 pm

Yes, you heard it!
I’m gonna be travelling without computer, so will be jamming on my slow iPhone 4(not even s).
I’m creating a framework for unity that reads my custom txt code format for text based games, so you’ll probably hear more when that’s done!

Happy jamming!

PLASMA 0.3 (HTML5, GPS, Realtime, …)

Posted by (twitter: @jacqueslelezard)
Saturday, May 2nd, 2015 2:26 pm

plasma

A few weeks ago I posted my LD32 entry, PLASMA, a prototype of a multiplayer mobile game where your unconventional weapon is your “plasmartphone”. It was a more a proof of concept than a game. I’m still working on it but here is a bit more playable version :)

How to play ?

  • Take you phone (Android, iOS, Windows Phone) with internet & GPS activated
  • Take a few friends with their phone (it’a multiplayer game)
  • Go outside, in a parc for instance, take your distances (10m at least) and start the battle !!!
  • Shake your phone to load, point you phone in another player direction & touch “Fire” to shoot

Warning !

  • This is still a prototype, I need feedbacks on every aspects of the game 😉
  • Compatibility : I’m trying to develop a multi-platform game using HTML5 (including geolocation & compass API), Google Map V3 API & FireBase, but some phones might not work well if they are a little old.

Play  : eliiie.com/plasma

(smartphone only)

plasma01

(If you want to try the LD32 original game :  eliiie.com/ld32), if you want to see the original post http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=20660 )

[cache: storing page]