Posts Tagged ‘Slick’

I Am In!

Posted by
Saturday, April 19th, 2014 3:19 pm

I am definitely doing Ludum Dare, and this will be my second one (apart from MiniLD’s)!

Here is what I am using:


Language: Java

IDE: Eclipse

Libraries: LWJGL, Slick2D

Graphics: Paint.NET, Aseprite

Sound: BFXR

I’m a spy and I’m in!

Posted by (twitter: @chaotikZA)
Friday, August 19th, 2011 4:55 am

Ok, fine…

I confess…

I lied about being a spy…


But I am in!

I added the Espionage theme a few weeks back and to my amazement it made it to the final round, so I can’t not be in! This will be my 4th LD and I’ll be using Java with Slick2D and a little library of my own. I’m very excited about the themes, there are so many good ones this time!

Good luck to all and enjoy!


Posted by
Saturday, December 12th, 2009 12:00 am

Already a bunch of screenshots, meanwhile I can even get Java up and running (should have looked that up before the compo). Kinda ridiculous. 😛

Right now I’m looking into using Slick as a game lib. I have the most problems with input right now. Once I get that sorted, I should be able to get something together. :S

But first: breakfast.

Just another participant

Posted by
Friday, April 17th, 2009 1:23 pm

A friend of mine (Morre) have convinced/forced me to participate in this madness. I don’t know how much time I can put aside for this mission since I have an exam that I should be working on instead.

Anyways.. Hopefully I can manage to get something finished (thanks to all those motivation posters <3).

I will probably only use Slick as of custom libraries.

Good luck everyone!

LD14, yay!

Posted by
Monday, April 13th, 2009 8:40 pm

I am in! Well, I have an exam on the day after, but I’ll do my best to study enough beforehand that I can comfortably participate in the compo… we’ll see how that goes! :)

I’ll be using either Slick, which is a hardware-accelerated 2d Java library, or ActionScript3 for this contest, I think. Or fall back on Java2D if I don’t want to use the others for some obscure reason. :)

I’ll be using some of my SlickTemplate if I use Slick, or my Template4k if I go with Java2D, I think. Both are very short, smallish templates that really don’t do anything besides setting up a frame and saving input states.

That’s all for now. Good luck in the competition, everyone!

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