Posts Tagged ‘sim’

Nice Heals M8!

Posted by
Wednesday, December 14th, 2016 3:46 pm

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Introducing “Looking For Heals” (an MMO Raid Sim). Have fun trying to heal a band of incompetent dwarven warriors as a lone priest, destined for a party wipe!

_SpellMap

 

My first ever “Dating Sim”

Posted by (twitter: @slothrone)
Sunday, August 23rd, 2015 2:32 pm

All the artists are finished with their job. I am so proud of what we have here. Game will be available tomorrow, here’s a little taste. Now Good Night Everyone!

fishGif24

 

The end?

Posted by (twitter: @carlgraves)
Sunday, December 7th, 2014 9:48 pm

CHECK IT OUT: http://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=10725

Well didn’t finish everything i wanted but…

I actually submitted something for once that I can be vaguely proud of!

Transit Heroes season finale!

Transit Heroes season finale!

Play it here: http://www.newgrounds.com/portal/view/649807

It’s my satirical take on what watching tv is like. Try to stay awake as long as possible to maximize your tv watching. Tv shows lose effectiveness over time so you’ll want to cycle between multiple channels at once to keep their effectiveness higher.

Lotta channels lotta sound in this one, was relatively asset heavy.

screen2

Getting sleepy...

Getting sleepy…

[Finished]The Story of Your Life

Posted by
Sunday, December 15th, 2013 6:05 am

Screen Shot 2013-12-15 at 下午8.36.51

OK, I’m done. A simple UI based game.

Everyone has only one life full of choices. So I create this game.

My entry. Play it on Kongregate.

Play Simini Now!

Posted by
Sunday, April 22nd, 2012 10:42 am

Well it’s taken about… 18 hours? Like 18-20 hours. By the time I had finished up the map, mouse scrolling, forests, mountains, houses, roads, skyscrapers, and the bulldozer, I felt like there was more than enough in Simini to justify its release into the world of Ludum Dare #23.

So here is the rundown. Simini is a miniature Sim City-esque game, though at the moment not nearly as deep. You have three kinds of structures you can build: Houses, Roads, and Skyscrapers. Houses generate resources based on what’s around them. So, for instance, if a house is placed near a forest, it will generate 1 wood per second.

Roads are basically like… the Zerg creep. You can only build houses, skyscrapers, and other roads within the vicinity of a road. To alleviate the obvious problem of “well crap, what if I destroy everything?” the player can place one free road anywhere on the map if there are no other roads. Roads are also the only structure that can be built over water and are therefore the only way you can access the other islands… for now. Airports are on the list for buildings I want to include in the future.

Skyscrapers generate money. Money doesn’t have any use yet, but I’d like to think in a future update it could be used for other kinds of buildings and potentially even public projects like parks or random events. Skyscrapers need to be placed near houses, so essentially they’re a resource generator that you build.

The other two icons you’ll notice on the bottom are the hand icon and a bulldozer. The hand switches you back to the default pointer. The bulldozer lets you destroy anything you’ve built and get back 50% of its resources. Will be handy later on when I can figure out resource destruction. I’d much prefer it if resources ran out after a specific amount of time, making them more limited in the world. The bulldozer will also be great when there are more building types and you feel like redesigning a town.

As per the rules of Ludum Dare, the source “code” is included, but as it is an MFA file you will need Multimedia Fusion to open it. The game itself currently only runs in Windows. I made a Flash test version and, trust me, you don’t want to play a 62×78 game with mouse scrolling in Flash. With the standalone version, however, you can hit Alt-Enter to fullscreen for a much less frustrating experience.

I will definitely keep picking at Simini as the year continues and get it into a form good enough for the IGF Pirate Kart. For now, hope you enjoy what I managed to whip up in well under the Ludum Dare time limit!

Download Simini Here

– Dan

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