Posts Tagged ‘scream’

Scream(But not too much) walkthrough

Posted by
Monday, May 11th, 2015 6:54 pm

And here you can see the V.1.0.4 previous version. I still working on the update so I made a walkthrough.

Added a simple but funny splash screen and i´m working on these damn spikes! Everybody hate them, and me too 😛

If you like it, don´t forget to play it here:

Scream(but not too much)

Did you play Scream(But not too much)?

Posted by
Sunday, May 10th, 2015 2:58 am

It´s a metroidvania where your only weapon is screaming. This is my first ever Jam, and making this “minigame” was really fun.

I´m working on the Postjam version, adding a new whole area to explore, more abilities and working on the “screaming mechanics” to make them a lot better. I have a lot to do these days so  I don´t think I´ll finish it before the LD32 party is over.  :(

But well, the solo-jam version is still waiting for you, so if you have time: please enjoy 😉

 

Screambutnottoomuchgif

 

 

Scream(But not too much) by Embalaje – Jam Entry

LD32 Games that I just love

Posted by
Thursday, May 7th, 2015 10:42 am

Hi everyone!

Ludum Dare 32 is about to finish, and I just want to show you some games

that made me enjoy like a child.

Nuclear Autumn by phi6 – Jam Entry

I´m in love with this game. A whole experience.

……………..

X-11 “Gust Gunner” by cowboycolor – Jam Entry

8 bit platformer like. Great music, great gameplay and really cool to use

the leaf-blower. One of my favourites!

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Underground Hangovers by Deconstructeam – Jam Entry

I think is one of the best video games song i’ve ever heard. The pixel art

AMAZING.

Fantastic game.

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Avian Days by esayitch – Compo Entry

Man, this game is really hard, but you can’t stop playing it.

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Mario and the Poetry by gruhn – Compo Entry

This game has something really special, a great mood. Play and be happy doing it.

……………

Hey! and don´t forget, if you have time after playing those great games, to play mine.

Scream(But not too much) by Embalaje – Jam Entry

A metroidvania like “game”, with screaming mechanics and nice pixel art.

PuffBOMB

Posted by (twitter: @mikekasprzak)
Monday, November 26th, 2007 11:02 am

Ludum Dare #3 (2003), theme Preparation. My game, PuffBOMB. Propel a hamster character to an end zone using bombs. Incredible Machine with explosives, burning, and screaming. :). The original compo version, unfortunately, featured only 2 levels.

PuffBOMB scored a Silver for sound, and came in 5th place for fun.

Download: Original compo version

PuffBOMB - Compo Version

After the compo, I continued to work on the game over a couple weekends, adding 10 actual levels to the game. Also, adding custom level support, due to Stephen Stair offering to build a level editor. The game was later featured on several on several game magazine coverdisks.

Download: Post compo version (0.8)

PuffBOMB Post Compo Shot

Eventually, in 2005, I went ahead and fancied up the original game for submission to the IGF and Slamdance competitions. Changed the graphics dramatically, toyed with some graphical effects like a cartoony fire effect, white outlining effect, and so on. Added a proper menu, and ported the game to the Mac.

PuffBOMB was a finalist for the “Popcap Casual Game Award” at Slamdance 2006.

Download: Windows, MacOS X

PuffBOMB - IGF/Slamdance Version

Today, development continues on the so called “super remake” of the game.

PuffBOMB - 2008

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