Posts Tagged ‘scirra’

Hazardisc Post Mortem

Posted by (twitter: @JerryLeeLodbrok)
Wednesday, April 29th, 2015 1:16 am

Hazardisc is a single-screen action/fighting with single player and two player local competitive modes. You can play with the Keyboard or Xinput Gamepads, no need to toggle between the two the game will recognize which input you are using.


Check out Hazardisc on the Ludum Dare Page Here



Posted by
Sunday, December 7th, 2014 4:16 am



Ahhhh, done.

I’m tired. There are some problems that I’m too bleary eyed to fix, but it’s good enough.

Link to entry: here



Posted by
Saturday, December 6th, 2014 11:35 pm

The game has a name now: All Is Lost.

Also, end game has been implemented. Need to start doing sound now.


pretty screenshots

Posted by
Saturday, December 6th, 2014 10:09 pm

So, I had to revise my gameplay concept, because I couldn’t get my head around the systems I was trying to create. Now it is much simpler, you are defending the precious life on a planet being bombarded by big rocks, rather than trying to destroy the life. Although, at the moment, you can still cut down trees with your little hand saw.

Here are some screenshots. Now, I need to implement some kind of title screen and end game. I probably won’t have enough time to introduce more than one weapon, or more than one threat. Would love to be able to implement leveling… might wait until after LD is over to try that.

Here are some pictures:

gameplay_1 gameplay_2

time for sleep

Posted by
Saturday, December 6th, 2014 7:51 am

Hrrmmm, so… after spending a few hours with things not working the way they should have, I haven’t made a lot of progress… but but but…! Here is a nicer screenshot, with a maybe working title attached. Pretty?

Anyway, time for sleep.



back to work

Posted by
Saturday, December 6th, 2014 1:37 am

Back from family stuff. I was able to come up with an idea, that is pretty lame and rough out a basic implementation of the world. Now, just waiting for my files to sync to my desktop PC, and it’ll be back to it.

Here is a screenshot.

okie doke

Posted by
Friday, December 5th, 2014 4:52 pm

Alright, how does this work? I’m going to try to balance familial responsibility (nephew’s birthday) with making some kind of game, maybe.

Being that this is my first Ludum Dare, and I’m no programming genius, I’ll be using Construct 2 for most of this. Bfxr for sound, probably. If I get to music, I’ll most likely use Figure on my iPhone.

This will probably end up being a Jam entry, because I’ll almost certainly run out of time, although I’ll be starting, at least, with the Compo in mind.

But for now, I have to travel by train to the mountainous sticks to perform my duties as uncle.



RocketFist – Construct 2 + Intel XDK android Crosswalk

Posted by (twitter: @rilemtwit)
Thursday, December 19th, 2013 4:45 pm

Construct 2 Release r155 brings a new android export module for Intel XDK Crosswalk. I did a quick control scheme hack on RocketFist and the results are amazing!
Running at a staggering 60 fps with huge amounts of particles on screen on a Galaxy s3.

So the gameplay is horrible like this, but it runs. And fast!

This opens a lot of creative possibilities. I’m so excited about this!

Posted by
Monday, May 20th, 2013 12:44 pm

Hmmm – Google Search ‘Robotater’ .  I guess this is appreciation of sorts, though it would be better if the people yanking the source and plugging it on their websites for ad revenue would at least buy the full version of the game creator so the ad didn’t show.


If you’re going to rip stuff- at least pay for the full version of the software.



Posted by
Sunday, April 28th, 2013 1:12 pm

Hello, everybody who care about this. This is my progress of my game, but I’m not sure if this is right with the theme, what I plan to do is that this Mr. Sphere shrank of size and now must fight a giant potato (because the Mr. Sphere is tiny, of course)



I think this game is going to be like an advanced platformer test


Free Live Class on making game with Construct 2

Posted by
Saturday, March 30th, 2013 1:08 am

Hey there! o/

Kyatric and me will be holding a free online class on uReddit

We will teach the basis of construct2 by following more or less closely the making of this little demo

There will be a live session each saturday evening (GMT+1) for 4 weeks from Aprils 6th to April 27th.

If you can’t attend, don’t worry, they will be recorded and replayable on scirra’s twitch and youtube.

You’ll be able to directly interact with us during the live, and indirectly through our subreddit


So please, feel free to enroll and spread the word (:

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