Posts Tagged ‘science’

Deconstructorium – Mollecule Crafting

Posted by (twitter: @Deconstructeam)
Saturday, April 21st, 2012 1:43 pm

Hello everyone from Valencia, Spain!

I’ve been working for all the day and i’ve noticed I didn’t made any update at all. So, here I come.

This is my first Ludum Dare, and it started friday with an epic breainstorming full of beer and tequila. Saturday, began with a hell of a hangover but an interesting idea. José Cuervo told me: “Hey, how about a game in wich you are a mad scientinst that owns the ability of reducing himself to an almost atomic level, and travels trough common objetcs and extracts special molecules and then uses them to craft some great gadgets o obtain new powers.”

So that became “Deconstructorium”.

The main room

This is the main room, with the "visitable objects"

When you click on to an object, you travel inside of a metaphoric representaion of the atomic view of the item. We’ll find a basic platformer. If we complete de level we’ll obtain a new molecule of that item type.

Atomic view

"Atomic" view of an item

There are some levels that are plainly impossible to complete if you don’t get some special powers first. I.E. you cannot complete a single Oranges level if you did’nt crafted some coffe molleculles for gaining more speed. In order to get new powers, we should go to the Deconstructorium, room that names the whole game. Here will appear floating the molleculles we gained. Dragging a molleculle on to another, if they are compatible, will trigger a reaction and grant some new powers to the protagonist.


Inside of the Deconstructorium

This is a work in progress, I planned to add seven different types of molecules and the main objective will be to gather all seven in order to… destroy the world? 😛

The game is developed in HTML5 with ImpactJS. You can play a probably buggy version at , I upload frequently my progress so, expect any sudden changes from a visit to anoher. The left door doesn’t works and you would have to refresh the browser if you fall from it 😛

Thank you from reading and excuse me for my poor english. I’m enjoying a lot my first Ludum Dare 😀

A Wild Screenshot Appears

Posted by (twitter: @frimkron)
Saturday, April 21st, 2012 8:12 am

Here’s a screenshot of my game so far:

The idea is it’s going to be a kind of defense game but with a twist – you have weapons and science at your disposal! For each incoming alien ship you have to decide whether to scan them or blow them up. Or something. The idea is still in flux at the moment.

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