Posts Tagged ‘Saying hello’

Huldo LD

Posted by
Thursday, April 25th, 2013 1:23 pm

Signing up for the competition seems to be in order. It’s my first one, so hopefully it goes swimmingly.

I’m going to use my old XNA framework engine, but I’ll utilize ANX to get rid of the framework dependency. I tested it a few times and it seems to work mostly fine, except for Rendertargets which leak memory bad and crash the whole thing! Apparently fullscreen support is missing as well which is a bit of a bummer.

I might just ship two versions then eh, when/if I get something done of course.

Here is the codebase for those interested.

Have a nice day.

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