Posts Tagged ‘sandbox’

Every game developer has that Garry’s Mod moment

Sunday, August 28th, 2016 6:44 am

Volcanic Giraffe

…never changes

And we have a couple of new songs!

Here’s a quick screen cap of my game for the jam!

Posted by (twitter: @Alen_Frost)
Sunday, April 27th, 2014 5:44 pm
Screen cap of my first game jam ever!

Screen cap of my first game jam ever!

Halfway there with FlyCraft

Posted by
Thursday, October 18th, 2012 6:44 am

Wow, this has been a wild ride! Halfway there and we have done a huge amount of work. FlyCraft is now playable and we spend lots of time playing which takes toll on development! The game is starting to shape up and it’s good! (by my totally unbiased opinion) :)

FlyCraft is a game about crafting flying machines. You take up the role of Herbie, a chubby Ladybug, who is too bored to fly by himself and creates whatever wild contraption you can imagine to fly from one flower to the other. You get to utilize wood boards, steel plates, soda cans, firework rockets, propellers, and other wild items that you can combine in any creative way you can conceive. Will it fly or it will fall like a brick? There is only one way to know: throw it off a cliff 😀

We have just setup a launch page for the game here: where you can sign up and get updates. We will also be featuring in the game’s credits the top 5 referrers! So after you sign up don’t forget to send the link to your friends! Who knows maybe you will find yourself featured in a true game!

My first sandbox

Posted by
Sunday, July 26th, 2009 10:07 pm

I’m a little late with my final post. I finished early yesterday, I didn’t know what to do with my sandbox program. I went for a swim, thinking I might get a good idea, sadly that wasn’t the case. So this morning I decided to post this unfinished game area thingy.

linux build

windows build


The linux build need SDL and SDL_image libraries.

I tried making a windows build, but I only tested it in wine, so I am not sure it will work.

The source is all in one file, only ~500 line of code.

Maybe make a sand castle or two and post the pictures. 😛


Posted by (twitter: @ExciteMike)
Sunday, July 26th, 2009 5:26 pm

Brickplacer screen

Well, I had the start of an idea, but then never really figured out where to go with it.  It could have come out worse, I guess, but I really feel like I should be better at this by now.

In the future, I think I will actually spend time figuring out how I want the game to work instead of going with something extremely vague and getting right into implementing something before I know what I want.

Live and learn, I guess.


for those interested:  Source Code

time-lapse: link

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