Hi there. Nice to be part of a LudumDare again. Hope all of you’re enjoying this weekend.
My idea is not finalized. Have to go to bed and lucid dreaming about it. Maybe there are possible better ideas for a 48h competition. But here is, what I have so far:
Name of the Game: WhatHappendToBetelgeuse.
Plot: Earth founded a colony at Betelgeuse hundred of years ago. Colonists were traveling via generation spaceship. Successfully they founded a colony. After years contact to Betelgeuse gets lost. What happend. After many years mankind was building a ship with a stardrive engine to be able to look after Betelgeuse and the lost colonists.
Mechanics: Star map is generated randomly. Your ship is starting at earth to reach Betelgeuse. But every turn ship will use power, food and integrity. If you will reach Betelgeuse, you have to visit asteroid fields, plantes and unknown entities on the m,ap to restock your resources and improve the skills of the crew. If there is no food, your crew will loose skill and die after some time. If your energy cells are empty your ship will not move and you’ll loose everything. If integrity is low your ship will use more energy per move and finally will be destroyed.
Thats it so far … here is a rapidly created concept image
Now I have to sleep. Hopefully I’ll be back at 10am MET for development and livestreaming. Bye and good night!