Posts Tagged ‘reveriejake’

Sol Defender FINISHED!

Posted by
Monday, December 8th, 2014 7:01 pm

Well sort of =\… It is such a complicated game to make in 72 hours. I think I pulled it off (I was solo) but I was unable to make (and play-test) the levels.

Good news though! Sol Defender has a “Custom Level” choice where you can create your own levels using the in-game editor ;)… So thats fun 😀

Screen-woots!

Sol Defender - Gameplay Sol Defender - Menu Sol Defender - Beginning Sol Defender - Level Editor

 

Now lets go vote friends!

With love… Jake 😀

Sol Defender – Update 3 (VIDEO!)

Posted by
Sunday, December 7th, 2014 11:33 am

New progress! Video :).. Still need to finish Menus, Sound, and setup a few levels…

 

Sol Defender – Update

Posted by
Sunday, December 7th, 2014 5:46 am

Okay I think a lot of the core systems are done. Now on to audio and level design :)…
The idea of the game is to defend Sol by collecting dark matter and using it to construct defenses. Its a super simple art style (Im a programmer) but I think it looks slick. The dots are stand-ins but the red dots are the enemies marching towards Sol and the blue dots are your defense pawns. You can upgrade the pawns shields (green circles) and upgrade the weapon types.

Oh yeah, the big orange line is when an enemy hits Sol’s shield, Sol fires out one huge beam that destroys all enemies in that line.

Any thoughts? Maybe some hearts :'(

SolDefender_a2

 

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