Posts Tagged ‘research’

Please, answer some questions about your Game Jams participation

Posted by (twitter: @GameGems)
Wednesday, August 3rd, 2016 4:43 pm

It’s very interesting to analyze the tendencies and characteristics of Ludum Dare and other game jams. Would you, please, contribute by answering the questions in this form?

https://goo.gl/forms/8ui5oMXfo1C9Hkh03

While filling it in you’ll recollect the happy moments of your Ludum Dare participation :)

 

Sharing my research

Posted by
Friday, August 23rd, 2013 7:28 pm

I found an idea so I thought I’d share all those I won’t use…

  • Not earth seconds? Can make them last as long as I want…
  • Second = unit of time? Nah…can be whatever the heck I want
  • 10 seconds to complete a level?
  • 10 seconds to live?
  • 10 seconds to complete puzzles?
  • Every 10 seconds…
  • 10 seconds later…
  • 10 seconds love
  • 10 seconds adventure
  • 10 seconds is too long
  • What can we do in 10 seconds?
  • The longest 10 seconds of my life
  • Stop time for 10 seconds (does that even make sense?)
  • Go back 10 seconds in time
  • Rythm, music
  • 10 seconds to save the world
  • Five seconds rule
  • Climax
  • I destroyed my life in 10 seconds
  • X
  • 10 seconds to escape
  • Kiss
  • 10 seconds exploration            exploration of what?
  • Laugh
  • Next fly within ten seconds
  • Sleep
  • 10 seconds day
  • 10 seconds at different points in space
  • Run for the shelter? / Hide ?
  • 10 second to build/make something….
  • Fix time
  • Oxygen
  • 10 seconds delay? no that would suck

Something different from “10 seconds to [do something]”
Come on brain, be creative….

Time:

  • Space-time
  • Stop time
  • Decay time
  • Entropy
  • Linear?
  • Energy
  • Time travel
  • Light
  • End of time
  • Expiration time
  • Hourglass
  • Memory
  • Gravity
  • Fractal
  • Anti-time

Moon Invaders

Posted by
Monday, November 26th, 2007 10:31 am

LD48 #8.5 was an unofficial competition with two themes: Moon, and Anti-Text. “Moon” was actually some insanely long thing about how you’re looking at the moon and suddenly realize it’s an alien spaceship or something, but we just called it Moon. So I created probably my favorite of my own LD48 entries, Moon Invaders. There’s no text whatsoever in the entire game, which makes reading the manual rather necessary, since it’s a strategy game. It’s basically a tower defense game, but instead of monsters following a path, they descend Space Invaders style. I greatly enhanced this game post-compo, working obsessively for a week. I just like it!

Moon Invaders

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