Ludum Dare 35
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Shapeshift

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Thanks everyone for coming out! For the next 3 weeks, we’ll be Playing and Rating the games you created.
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We’ll be announcing Ludum Dare 36’s August date alongside the results.

Posts Tagged ‘rendered’

Rendered Cannons

Posted by (twitter: @frimkron)
Saturday, April 24th, 2010 2:56 pm

Well I spent far too much time creating graphics for the cannons, even though I rendered them:

shot2

You can also see one of the soldier sprites I’ve drawn in this shot. He’s currently defying gravity.

I’m calling it a day for today, but tomorrow I hope to do some serious catching up (as always!) I may have to scale down my ambitions for this project. I want to get some kind of turn-based aim-and-shoot-stuff game in place as early as possible tomorrow, then I can see where I’m at and decide what to prioritise.

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