Posts Tagged ‘recommendation’

Games you can play… again

Monday, April 25th, 2016 7:36 pm

(You can check our entry here)

I like to write posts promoting some entries. To be honest, I find it that this edition has a really good level overall, for the moment I haven’t found any game that had a rate less than 3/5. I am really enjoying it, and here are some of the games I played and I like the most.

I am looking for more games to play, post yours on a comment!

Party at the Knightclub

Abduckted

Sunshift

Triangles Say Yip

Project G.R.I.L.L.

 

Have fun!

 

Some last minute recommendations

Posted by (twitter: @kyynkolo)
Friday, May 17th, 2013 6:17 am

Heyah! I was hoping to go through at least 10% of the entries, but my rating-o-meter is currently sitting at 203 and I’m thoroughly pooped! Hopefully you guys have some mettle left in you, there’s still some time to spread the love around. I compiled a short list of lovely games with somewhat low amount of ratings. See if you can find some gems that you haven’t run into yet!

Shooting!

Pink Haze / SUSTAIN / Bayou

Puzzling!

Princess Chardonnay in Bomb Kingdom / VIB / Minimize This!

Jumping!

Maze of Argus / STL RNNR / 9

Exploration!

World of Minimalism / Small Tale / Kipple

Atmosphere!

L’Hypnose / Cage’s Ghost / The Ethereal Stage

Still looking for more entries to rate? Check my other recommendation post, or take a peek at my entry!

Games with few ratings you should try out

Posted by (twitter: @RustyBotGames)
Thursday, May 9th, 2013 12:55 pm

After rating over 50 games (some of the previous recommendations included), I noticed that I played some games definitely worth to play and rate, that have only a few ratings yet. I mostly found those games by random browsing, searching for specific keywords (haxepunk, haxeflixel) or a comment on my entry.

OggOrbis by Michael Hall

This is a clever physics based simulation where the position of your one and only shot per level decides if you solve it or not.

Duds by nexantic.com

The basic mechanic is pathfinding for your troops by drawing the path. This makes an interesting but short strategy game.

Pixi : The pixel that is not a square ! by Panda313

Not only you have to switch the RGB colors on the protagonist to surpass specific obstacles, but also those color components define the hero’s stats.

Minimalistic Life by wonderwhy-er

Another great simulation-like concept. This is based on Conway’s game of life. Solve the puzzles by adding the right cells. Pretty challenging.

TunnelVision by wzl

Retro 3D space navigation. I had to get into the joystick-like controls (remember X-Wing back in the 90s), but the gameplay is pretty good.

Togglio by Zemmi

Reaction driven puzzler that is really minimalistic. Great concept and style.

Go play and vote, have fun!

 

Yet another highlight post about great games

Posted by (twitter: @EggDestroyer)
Saturday, May 4th, 2013 5:02 am

 

Okey, I have been playing 50 games so far, so I felt like doing a small highlight post to share my discoveries ! This is based on my own jugement, and doesn’t mean the games I’m not mentioning “suck” : they just didn’t hook me up as much as those ones.

So here we go !

 

IAO – Compo

Take the control of a line ended with two red dots. Rotate the line, hit the small “triangle” icons flying with your red dots while avoiding “line” icons, and voilà, you evolve into a triangle. Now, catch the “square” icons. Rince, repeat, evolve.

Minimal yet very interesting gameplay, rising challenge tho the game may be a bit too hard, simple but very elegant graphism (very nice particle effect on catching a symbol): it nailed the theme very well. What really impressed me tho is the jazzy tune, incredibly fitting the game. Plus it’s a web game so you have no excuse not to try it !

 

Unst – Compo

Click a square to make it move. Green square + red square = death. Fit the green squares in the center. That’s it. With clear rules, good feedbacks and well crafted tutorial levels, Unst seems to be impossible not to understand. I wondered if I could find any challenge.

Boy was I wrong. The game becomes really challenging, maybe even a bit too much as the level rises dramatically on “The chosen one” level, but that’s the point of a puzzle game : getting one’s mind challenged. Simple yet deep, add a tune, you’ve got it right.

Dock zone – Compo

So, you play some schoolgirl fleeing from the rise of a strange, abstract water while picking up pyramids with making plank-bridges. This game got some weird yet very enjoyable style, greatly helped by a very unique audio atmosphere, both calm and disturbing with resonating, dramatic-beat-like footsteps.

Gameplay-wise, the game works quite well, with numerous puzzle levels mostly playing on timing. While not sure about the “minimal” part, I really appreciated the whole lot.

Russian blob – Jam

Let’s start by a warning : the people who made this game are good friends of mine, coming from the same school. But quite frankly, I wish I didn’t know them, so I would appreciate even more the cheer quality of the game without feeling corporate.

There’s so many things right about this game I don’t even know where to start. The game idea is simple : a 2D platformer. It’s also unique : you play a blob which can split into several smaller blobs, allowing you to make more elaborate actions that I won’t spoil as discovering them is really satisfying. The graphic design is very well made, and the music/sfx are both great downright hilarious (I sometimes randomly listen it). Also, there’s quite a lot of levels for a LD entry.

But the best part may be that it’s a GBA game. I’m not kidding. Wow.

 

Gods will be watching – Jam

 

I have already seen a billion reviews mentioning that game, so I felt putting it here would be a bit redundant. But the game really deserves it. Yet again, everything is incredibly well made. Manage a team who have to survive 40 days in terrible conditions : the food is lacking, there’s a deadly virus rampaging in the air, it’s so cold you have to lit a fire, everybody’s morale is getting low, you have to repair a radio… There’s so many things which can go wrong that surviving seems to be a miracle. But guess what ? The game is so hard, winning may indeed be a miracle. But it’s not frustrating. Would you fail, it’ probably because you fucked up something. So I hope you’re ready to feel guilty about someone’s death.

But hey, let’s mention… everything else. The graphics are simply gorgeous, the audio atmosphere is excellent and the whole mood of the game is stunning. Some feedbacks may help about which action costs or doesn’t cost action points and the story introduction may seem pointless by parts, but mentioning these “polish” elements just proves how well made the game is.

 

Also, there’s some other games I’d like to mention briefly as well (-> you should look at them) :

 

Stalker – Atmospheric point & click with actual pictures, inspired from the book stalker. Immersive.

Sociales Santillana – Minimal “match 3” with a twist : you play on polygons. Enjoyable !

Alien Raid – Very minimal STR. Pummel down aliens. Interesting.

Cottonhead – Cute and gorgeous pixel plartformer, short but refreshing.

TNAFT – Social game : guess which colors people prefer. Addictive. Playable on mobile !

Hubu handler – Pet simulation, incredibly cute and well made. Don’t you DARE slap him, you MONSTER.

 

 

Oh, and, if you feel like taking a look at my entry, here is it : YAHG.

 

SonnyBone’s Rad Game Roundup – LD26 Edition

Posted by (twitter: @Phantom_Green)
Saturday, May 4th, 2013 2:28 am

rad-game-roundup-ld26

Check out 15 of my favorite Ludum Dare 26 games… RIGHT HERE

And keep making those compilation lists, folks! With over 2,000 games… we’re going to help finding the best of the best!

5 (+1) that you have to play

Posted by
Saturday, May 4th, 2013 2:06 am

They’re the cream of the crop!

 

Feint Signal by brxtr:

Very nice. This is truly excellent. Great work for 48 hours. Here because of the 10s video and how great it shows. Nice work.

 

imy by Ditto:

Simply amazing. This is the best ld26 game I’ve played. Maybe the best indie game in a while. Excellent work!

 

Minimal 2 Player Game by NiallM:

Awesome. This is great. Love the progression – was confused a bit that the ball was still going when it switched to flags. Loved the visuals and sounds. Pulled here by the 10s video. Excellent!

 

CHAMELEON RUN by Split82:

Sick. This is really cool. Great work! Love the music fade in, the mechanic, the style, and the polish. Excellent. I was pulled in by the 10sec video just based on how it looked.

 

RED by Tiago

Very cool! Great minimal horror game. Pulled here by the 10s video and almost the logo alone. Excellent work. Love the time mechanic with the light going out. Nice.

 

And finally a shameless plug:

Life! by cwilloughby:

 

I found most of these from the 10s video that Codexus put together!

A recommendation post

Posted by (twitter: @kyynkolo)
Friday, May 3rd, 2013 4:58 pm

Whew!! After playing and rating 101 games (for those playing at home, that’s 4,3% of Ludum Dare #26!) I finally feel comfortable enough to list some of my favourites so far. After this post I’m taking a weekend break from this whole Ludum Dare thing and return to rating business with fresh eyes and mind in Monday.

Without further ado, the recipients:

 

[stextbox id=”info” caption=”You Actually Finished It?? award for the most together act”]

…to the game that, against all odds, managed to be a complete experience with nothing to add or take away:

Fragments of Him

I don’t know if you already know this, but drama is hard. I’d argue it’s even harder than comedy to get right because the tiniest things can break the mood completely, but maybe it’s just me and my high standards for storytelling in visual media.

That being said, Fragments of Him nails the tone perfectly. It’s a tragedy that made me feel things! Think stuff that made me sad! Getting the plot to advance sometimes can be a bit of a pain but that’s honestly the only complaint I have about this entry.

You should play it. Everyone should play it!

[/stextbox]

 

[stextbox id=”download” caption=”Brain Reconfiguration award for the most clicking game mechanic”]

…to the game I’ll be playing in my dreams for weeks to come:

Metahotel

Everyone has had a case of tetrishead. Play a game where actions are simple and repetitive, yet you have to be aware of the whole picture all the time and plan ahead and anticipate coming actions and you will keep playing the game in your head long after you have quit the physical action itself.

I’m playing Metahotel when writing this and I’ll be playing it after I close this computer and lay down to sleep. See if it clicks similarly for you.

[/stextbox]

 

[stextbox id=”info” caption=”The Next Portal award for the most promising first person puzzle game”]

…to the game I wouldn’t mind buying from Steam sale for a couple of bucks:

Cimi Mal

Combination of exploring weird landscapes and a mechanic to alter them is what makes these types of games enjoyable. Cimi Mal does this perfectly, and I truly wish there would be a lot more of it.

There are certain unpolished aspects to it (falling damage will kill you, despite never being mentioned anywhere), but the sheer excitement of seeing blocky environment transforming around you overrides everything else. Go take a look.

[/stextbox]

 

[stextbox id=”download” caption=”Didn’t See That Coming award for the most interesting mode of transportation”]

…to the game that took blocks and remade them:

Deja vu

As in previous entry, this game features weird landscapes. But instead of restructuring them to progress, you restructure yourself. I don’t want to spoil too much about Deja vu, but I will say that it features the best use of verticality in level design since Dark Forces II: Jedi Knight.

It’s helluva pretty too.

[/stextbox]

 

[stextbox id=”info” caption=”The Plucky Plumber award for platforming excellency”]

dot dot dot redundant additional description colon

Title: Subtitle

This title has a lot going for it, least of it being the visual motif of using words describing things rather than the thing themselves (culminating in ending that is meta as this simile), but it also was one of the few entries I came across that got platforming just right. You can even stomp the enemies!

Also features perfect controller support.

[/stextbox]

 

[stextbox id=”download” caption=”I LOL’d award for making me actually LOL”]

…to the game where humor came from mechanics, rather than only writing:

Random Legend Adventure

Fight alien ships with pointy stick! Use your goldfish to find secret treasures from mysterious forest! Random Legend Adventure is exactly what it says on the tin, and delivers it’s promises. Check it out!

[/stextbox]

 

[stextbox id=”info” caption=”Lasting Appeal award for the intriguingest game”]

…to the game I’ll actually be playing after this month:

Seed

If you ask me, best games feature an element of mysticality. Seed has you in charge of creating life for the plantkind, and it’s mesmerizing to watch! There seems to be endless opportunities to grow your field…

Try it yourself.

[/stextbox]

If you liked this post, you can also try out my game and drop a comment!

LD22 FunTime Roundup Super Excite – Vol 1

Posted by (twitter: @Phantom_Green)
Friday, December 23rd, 2011 12:28 am

I’ve been playing games steadily since the end of LD22, and I’m going to share some of my favorites that I’ve found along the way. There are a few others out there that are doing the same thing, and they’ve helped to turn me on to games that I may have overlooked otherwise. I THANK THEM!

Some of the games from Volume 1 are games that have since blown up with recognition since I started compiling this list, but OH WELL. They deserve to be played by as many people as possible.

First up… I’m going to jump straight into the game that I consider to be the GREATEST thing I’ve seen in any LD competition. PERIOD. Yeah, you may not agree… but this game really appeals to me on every single level. It lacks audio, but I was able to play something from my own collection to fit the mood.

One Final Trek – by vandriver

This game is AMAZING. It’s a platformer with two very interesting mechanics. First… you have a jump with a pre-defined radius/distance. You can’t change in midair, and you can’t shorten or lengthen the hop. This restriction sets the game apart from just about every other platformer out there today. The areas are PERFECTLY designed so your jumps are appropriate. Second… the LANTERN / LIGHTING MECHANIC IS GENIUS. And it’s beautiful. It has to be seen to be appreciated. Just check it out, and play it to completion. I want to see this game get a proper ‘FINAL VERSION’ with music/sfx.

Braille – (Jam) by Rudy and Cole

This is an atmospheric platformer with an obvious nod to the graphical style of Limbo. What sets this game part is the unique stone throwing mechanic that you use to light your path. You can’t see in front of you, so you have to toss a stone. When the stone hits, it makes a sound and briefly lights up the ground. There’s lots of great art to be seen here, and the game follows the theme beautifully.

The Love Letter – (Jam) by axcho

BEST USE OF THEME. PERIOD. You control the main character, a young school boy, by clicking on the screen. You have been giving a love letter from a secret admirer, and you must find a secluded spot to read the letter in order to avoid taunting/humiliation from your classmates. The game currently lacks a proper ending, and I desperately want to see this game reach a conclusion. This game is incredibly charming, refreshing, and just plain’ ol’ dang ol’ FUN.

Final Trip Soccer – by Benjamin

You’ve probably already seen this, but it still deserves to be pointed out. The gameplay is framed by an actual story that handles the theme WONDERFULLY. The game is a HUGE pile of originality from top to bottom. The animation and sprite work is INSPIRING to say the least. So… it’s soccer? HOW IS THAT ALONE? You’re a soccer player that ends up alone against alien blobs after everyone vanishes MID-GAME in a giant stadium. BRILLIANT! You kill the blobs by kicking a soccer ball. It is awesome. GO PLAY IT.

Super Smash Lander Suicide Party, Bro? – by Black Ships Fill The Sky

OK, so this game doesn’t really follow the theme. AT ALL. I don’t care. It’s amazing. I don’t even know what the hell it really is, but that’s why it’s so amazing. Two alien bros do bro-like things by zooming super fast and blowing shit up, bro. There are THREE individual phases and playstyles in the game. You start by circling the earth to hit asteroids and satellites, then you enter the atmosphere and try to land without blowing up from SUPER HEAT (you can hit flocks of birds to cool down) and then the third section has you bouncing off of the earth … slamming into buildings and cows and other things to earn points. Then you explode and do high fives of EPIC proportions. This is mind numbingly amazing.

The Lonely Sphincter – by Crackerblocks

I always love what Crackerblocks does. The games are always hilarious, and this is certainly no exception. This is like NOBY NOBY BOY… except it’s actually fun to play. You eat people and either hold them in your body or you poop them out. You can chomp down on their bodies and crunch off their heads/arms/legs/etc. It really is amazing to be able to control a giant, flying sphincter while people say nice things to you. LOVE IT!

And my game, Ab-Alone, only has like ONE actual review comment. So this is me blatantly begging for plays/reviews. You can check it out HERE. I don’t know EXACTLY when I’ll do another one of these review posts… but I’ll certainly be back.

Final Day Games

Posted by (twitter: @RustyBotGames)
Sunday, September 11th, 2011 4:53 am

So for everyone who wants to rate some interesting games with not that much votes on the final day of voting, I would like to give you some recommendations:

Cosmic Heist – Kevin Wells

Surprisingly precise controls, fast gameplay and an interesting twist (no shooting). I had a lot of fun playing this. You should try it, too. (18 votes)

Escausage – jplur

Great physics game were you control both ends of one or more a sausages (this!). I really had to laugh out loud playing this. (26 votes)

Abandoodle – OddOneOut

Classic jump and run with smooth controls and a very authentic hand-drawn look. Feels like playing a lunch-break scribble. (14 votes)

Meta Abstract Room Escape – foobaz

This one has a great twist. If you are somewhat preserved against this click-around-to-escape-the-room games, like me, try this out. It breaks these kind of game down to basic flowcharts which is quite a funny approach spiced with humour. (22 votes)

Go try them out and give them a vote if you also feel that these games are about average quality and deserve many more votes.

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